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[-] Breath_Of_The_Snake@hexbear.net 10 points 2 months ago

Agreed, done well it’s great, but it severely limits how far and often a story can branch.

[-] magi@hexbear.net 13 points 2 months ago

I think it would also mean a possibility of having more dialog overall because less cost.

Plus means playing a game you don't hear the same voice actor (like Bethesda games) on repeat. Plus your imagination could do a better job in most cases.

I would take more branching dialog over voice acting any day.

this post was submitted on 12 Aug 2024
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