this post was submitted on 01 Aug 2024
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While Ada's and Sherry's playable sections in the original were not exactly the most riveting bits of the game, I did like how they used the same mechanics as the rest of it, even if Sherry was unable to defend herself. Them passing any items they found back to Leon/Claire was also a cool touch and made it worthwhile to explore everywhere thoroughly when you played as them.
I already mentioned how I didn't like the unneeded edginess of the orphanage section or how it was just a short scripted stealth sequence, but I didn't care for how Ada's gameplay revolved entirely around the goofy hacking tool either. Both Ada's and Sherry's playable sections end up feeling like complete chores on repeat playthroughs