Material Design

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Unofficial community dedicated to all things Material Design.

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founded 2 years ago
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Design tokens were supposed to be liberating. Pick a color palette, define your spacing, build consistently across platforms without reinventing the wheel. Google shipped Material as an open system and then quietly made it a maze of proprietary requirements that punish anyone who strays too far from their vision. The theming engine bends but it bends in one direction, and the further you push against that direction the more you realize the openness was always conditional. Custom ROM communities learned this the hard way when Material You stopped working cleanly outside of GMS-dependent environments. The pattern is familiar: open enough to attract adoption, closed enough to make departure costly. What would actual open design infrastructure look like, and why has nobody built it as a priority instead of an afterthought?

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According to the guidelines, but why are developers so reluctant to switch?

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submitted 11 months ago* (last edited 11 months ago) by sabreW4K3@lazysoci.al to c/materialdesign
 
 

A new toolbar replaces the Bottom App Bar

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submitted 11 months ago* (last edited 11 months ago) by sabreW4K3@lazysoci.al to c/materialdesign
 
 

The fab menu is now an official design element

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Check out the issue created by the Material Team on Flutter's repository: https://github.com/flutter/flutter/issues/168813

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submitted 1 year ago* (last edited 1 year ago) by qtdroid to c/materialdesign
 
 
  • Focus rings are now more prominently specified
  • Buttons 'squish' into less round buttons when pressed
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