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So I've been pottering around the steam store taking a look at a few of these demos; I've even downloaded a few.

One of them was a demo for a game I've had wishlisted for a solid year now. Anyway, to cut the story short; I played the demo and absolutely hated it.

Which brings me to my question; how do you feel about demos in 2024. Do they still serve a purpose, or are they a relic of a bygone time?

I kinda feel like all the benefit goes to the consumer, which is great...as a consumer but I'm not sure how Devs are getting much out of it, short of a very small bump in their games interest levels...maybe?

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In a recent interview with Time Extension, Gregg Barnett (the designer of the classic Discworld point-and-click adventures from the '90s) revealed that remasters of the games may finally be on the cards after years of confusion over who owns the rights.

The series of games based on Terry Pratchett's Discworld books was released between 1995-2000, and is comprised of Discworld, Discworld II: Missing Presumed...!?, and Discworld Noir. All three titles were originally published on PC and were also notably created with the input of Pratchett himself, who helped to edit the dialogue.

For years, it's been believed that the rights around the game were in a state of limbo due to most of the companies involved in their creation either being absorbed by a larger company or going out of business altogether. Still, though, we couldn't resist sneaking in a cheeky question to Barnett during our recent chat regarding a potential rerelease, and his answer sort of took us by surprise.

We asked Barnett whether any retro publishers had tried to contact him to try and pick up the trail of where the rights may be, and shortly after, he replied:

"Yeah! We are a little bit beyond that point. I don’t want to give you a scoop, but a Discworld re-release may happen. The original rights are complicated in the UK, but it turns out that 50% reverted to me as the creator because the company Perfect Entertainment had been closed for over 10 years."

"Whenever something closes in the UK, intellectual property rights revert 50% to the original creator and 50% to the crown, which is King Charles. So that’s the two owners of the games. So yes, there have been discussions and something may be happening down the track – a rerelease or a remaster. But it’s obviously a complicated process when you’re dealing with the crown."

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Morning all. It's Monday morning and that can only mean one thing....

What have you been playing this week?

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I'm 6-7. I'm at my grandparents house. He's got one of those old-timey Pong consoles that you plug into the TV; it had like 5-6 different 'sport' modes (Tennis, Squash etc etc), but ultimately it was still a few pixels moving up and down or maybe left and right.

And it was amazing.

What's your earliest gaming memory?

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submitted 9 months ago* (last edited 9 months ago) by Oneeightnine@feddit.uk to c/letstalkaboutgames@feddit.uk

I like a good list, and 2023 left me with loads to chew over. Ultimately I decided on this as my favourite five:

  1. Lies of P
  2. Spider-Man 2
  3. Dredge
  4. Storyteller
  5. Metroid Prime Remastered
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Four faces. From any era, console or genre. Which characters 'define' Videogames to you?

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It's not even close for me.

Isshin, the Sword Saint - Sekiro

This guy gave me fits for a solid 6 weeks. Firstly, he's got a troubling first part where you have to fight... something else. That fight isn't difficult, but if you're not paying attention it can take off vital health points.

Once you've got through that first stage the fight truly begins. And this is where I really struggled. I'm thinking I had 80+ attempts at the guy before...I sort of just did it.

And without wishing to make it sound like I had a cheesy moment like in a sports movie where it just clicked....it definitely just clicked.

There was a bit of commotion on the street, and my partner was running in and out telling me about it..but I'm totally zoned in. Before I know what is happening I've got the guy down to maybe 10% of his health and then the pressure hits you....

Thankfully I used my knowledge of these games to back off and play smart (I've been burnt by trying to rush in many a time before), caught his parry attacks and got the job done...

Not without almost missing the final execution prompt of course.

What about you? Who's the toughest boss you've ever faced?

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Super niche question I know, but here we are.

I've had a long held opinion that....

Battlefield: Bad Company is a significantly better game than it's larger, more popular and more multiplayer focused sequel.

Now don't get me wrong, BC2 is a fine entry into the series, but with its growth into a more online focused space, it lost an awful lot of what made that first game so special; namely the fantastic story and unique campaign built around four loveable rogues.

I think Bad Company 2 has a campaign, but it's not nearly as memorable as the OG campaign. And whilst the push for multiplayer obviously made sense from a financial perspective, it turned the series back into just another entry into the wider BF universe.

What about you?

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I'm aging myself here.

The first game I really played (aside from my granddads super old Pong console) was Sonic the Hedgehog on my Sega Master System II.

Don't remember much of it, but I know this: I never played a Sonic game since. I guess it just wasn't for me.

What about you?

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I spend far too much time watching people talk about games on youtube. I'll go first and fire off a few of my absolute favourites.

GMTK

Game Makers Toolkit is probably one of the most well known gaming youtubers. He's produced over 200 really well done mini-documentaries that focus on everything from Mario's Jump to how accessible games from 20XX were.

He's also in the process of making his own videogame, and is journaling that adventure through his own videos.

Jacob Geller

I believe Jacob is working over at MinMaxx right now, but he still finds time to put out some....very interesting content. Not all of it is videogame related, but the majority of it is, and most of that content is very unique and highly interested in talking about games in ways that I've never seen them spoken about before.

People Make Games

They're a relatively new kid on the block, but being a slightly larger team they're able to take on larger projects, such as how and why the videogame industry is failing the working class, how Valve's production line isn't as magic as you might believe or...why the Queen had a golden Wii.

New Frame Plus

Think GMTK but with a focus on the visuals of the medium. Some of my favourite content is his yearly round up of his favourite in-game animations, or the 2+ hour breakdown he did of the Sonic franchise's inability to keep to a standard. Heck, I got the family into that one.

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Good Afternoon folks. It's time for our first weekly 'What I'm Playing' thread.

We'll keep this simply: What games have been occupying your time over the last seven days?

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Hello and Welcome.

What is 'Let's Talk About Games'?

A community to talk about video games, the community around them and the ways in which we play, interact and consume them.

More specifically it's a place to discuss anything from the game you've most recently played, to the video essay you've just watched. A forum to talk about your creations or the video game book you've just read.

Rules?

I'd like to see LTAG turn into a place fans of video games can come to talk about the world of video games games without fear of being yelled at for holding an opinion. As such, our main rule right now is simple: Don't be the arsehole.

As for what you can post? Go for it. We'll figure this out as we go along, as a community. If you see something you don't like, or think we need to be a bit more stringent with regards to something, drop us a message and we'll have the conversation. Again, the mantra is simply: Don't Be The Arsehole.

So welcome to the community and lets go talk about games.

Let's Talk About Games

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