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submitted 11 months ago by fr75s@lemmy.world to c/geometrydash@lemmy.world

This came after a 250 attempt session where my previous best was 38%. There really is only 1 difficult part after 50%, though, so hopefully I'll be able to get through it to complete a new hardest.

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Theory: October 22nd is in exactly 5 weeks, the most likely release date for October 2023. In the 10th anniversary video the "days since 2.1" glitches out at 2470 days, which is (16.01.2017 + 2470 days = 22.10.2023). 22 / 10 = 2.2 and GD started in 1.0 (10 without dot).

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submitted 1 year ago* (last edited 1 year ago) by vepro@lemmy.world to c/geometrydash@lemmy.world

Hey there, I am looking for someone to take over this community and moderate it. If you're interested, just write a comment here, and soon I will transfer ownership.

Edit: Mods have been chosen

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I think it's a pretty cool underground subway sort of scene. I could do more with the walls but I think that this is overall pretty neat

Alt Text Description:An underground metro/subway styled scene created in Geometry Dash. Two pillars surround a bench in the center of the screen. Two posters are on the walls. A fluorescent light is above the bench.

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I didn't think this day would ever come

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submitted 1 year ago* (last edited 1 year ago) by NicoCharrua@lemmy.ca to c/geometrydash@lemmy.world

Alt Text

GD 10

AUGUST 13, 2023

πŸ‡ΊπŸ‡ΈπŸ‡¨πŸ‡¦ (PT) - 1 PM
πŸ‡ΊπŸ‡ΈπŸ‡¨πŸ‡¦πŸ‡²πŸ‡½ (MT) - 2 PM
πŸ‡ΊπŸ‡ΈπŸ‡¨πŸ‡¦πŸ‡²πŸ‡½ (CT) - 3 PM
πŸ‡ΊπŸ‡ΈπŸ‡¨πŸ‡¦ (ET) - 4 PM
πŸ‡¦πŸ‡·πŸ‡§πŸ‡· (ART/BRT) - 5 PM
πŸ‡¬πŸ‡§ (BST) - 9 PM
πŸ‡ͺπŸ‡ΈπŸ‡«πŸ‡·πŸ‡©πŸ‡ͺπŸ‡ΈπŸ‡ͺ (CEST) - 10 PM
πŸ‡·πŸ‡Ί (MSK) - 11 PM
πŸ‡°πŸ‡· (KST) - 5 AM (AUG 14)

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Pay attention to "Progresses" if you don't see it. Yes, I did practice beforehand, but this is still quite the feat, especially considering this is a fluke from 32% in an XL-length hard demon which led to a completion with less than 100 runs from 0%.

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Rob posted 3 small clips, this is one of them (the other are very similar): https://cdn.discordapp.com/attachments/398627612299362306/1127356813692637284/radio3.mov


Link Controls might be enabled by default in 2.2:

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submitted 1 year ago* (last edited 1 year ago) by fr75s@lemmy.world to c/geometrydash@lemmy.world

Too bad my game crashed immediately after this (which is why there's artifacting, I took this screenshot from my recording), but at least I got video of the completion, which can be found right here.

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You can't finish the level, but it's a neat skip

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Often feels like my click is ignored, I can't get the timing right

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I can input 7 digit song IDs in the Steam build of 2.1. Since when is this possible? Was there a secret patch or was it always there? It doesn't work on the Android version, though. It was said that it's fixed in 2.2, but it already seems so partly.

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submitted 1 year ago* (last edited 1 year ago) by fr75s@lemmy.world to c/geometrydash@lemmy.world

I haven't really continued building beyond improving on the part shown in the video in these past few months, however. I'm still unsure how exactly I should continue the level and its ideas.

(video previews seem to not work on lemmy.world, but the link should bring you to the video.)

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For me, it's the shader triggers, camera controls, particle systems and all the new pixel art blocks

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RobTop posted a picture with new Pixel Art, showing new Pixel enemies and weapons.

You might remember this thing from Sneak Peek 3:


Also, this:

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For me, I enjoy wave and ship the most, but I can't really get going with spider and cube. With UFO, you can get into situations where you'd need to click 0.5 times, those deaths don't feel great :D When 2.2 will come out, time will tell how Swingcopter will work out. The custom swingcopter parts (e. g. Red World) feel very janky.

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Out of Stereo Madness to Fingerdash, what is your favorite Main Level?

I used to dislike Electrodynamix, but now it's my favorite Main Level. I like the designs and its energetic gameplay.

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Useful Resources (lemmy.world)
submitted 1 year ago* (last edited 1 year ago) by vepro@lemmy.world to c/geometrydash@lemmy.world

Here are some Resources regarding Geometry Dash


RobTopGames Website: https://robtopgames.com

Geometry Dash Demon List: https://pointercrate.com/demonlist

Official Geometry Dash Discord Community: https://discord.gg/geometrydash


GDColons Tools:

GDBrowser: https://gdbrowser.com

GD Icon Kit: https://gdbrowser.com/iconkit

GD Comment Generator: https://gdcolon.com/gdcomment

GD Font Generator: https://gdcolon.com/gdfont

GD Spritesheet Splitter: https://gdcolon.com/gdsplitter


might add more later, if I missed something important or links are wrong you can write it in the comments.

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Simple Blocks I like and a combined design. Of course it uses additive blending 8)

If you are building a level I recommend making a consistent color palette and using "copy color" if you can.

(this is my first post, also see this like an experiment)

Geometry Dash

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A Lemmy Community for the rythmn-based action platformer "Geometry Dash" developed by RobTop Games AB


Buy Geometry Dash:

Steam: https://store.steampowered.com/app/322170/Geometry_Dash/

Android: https://play.google.com/store/apps/details?id=com.robtopx.geometryjump&hl=de&gl=US (might be unavailable currently)

iOS: https://apps.apple.com/us/app/geometry-dash/id625334537


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