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submitted 3 days ago by notptr@lemmy.sdf.org to c/doom@lemmy.sdf.org

A modern version of this would be chocolate doom

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submitted 2 days ago by notptr@lemmy.sdf.org to c/doom@lemmy.sdf.org

Heads up it is an live stream. The youtuber is trying to install doom via the ps2 port of an dos computer. They are controlling an arduino using php.

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submitted 3 weeks ago by notptr@lemmy.sdf.org to c/doom@lemmy.sdf.org

Twitch plays doom, or the code behind it.

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submitted 3 weeks ago by notptr@lemmy.sdf.org to c/doom@lemmy.sdf.org
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submitted 3 weeks ago by notptr@lemmy.sdf.org to c/doom@lemmy.sdf.org
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submitted 3 weeks ago by notptr@lemmy.sdf.org to c/doom@lemmy.sdf.org
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submitted 1 month ago by notptr@lemmy.sdf.org to c/doom@lemmy.sdf.org
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submitted 1 month ago by notptr@lemmy.sdf.org to c/doom@lemmy.sdf.org
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submitted 1 month ago by notptr@lemmy.sdf.org to c/doom@lemmy.sdf.org

Some tiny info about the upcoming doom game

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submitted 1 month ago by notptr@lemmy.sdf.org to c/doom@lemmy.sdf.org
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submitted 1 month ago by notptr@lemmy.sdf.org to c/doom@lemmy.sdf.org
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cross-posted from: https://programming.dev/post/13796508

excerpt from the description:

This TAS is an improvement of 3:01 over the older 11:55 TAS by ClumsyDoomer from 2017. It is the result of 490 (we made a point of counting) hours of work spanning 1 year, 10 months, and 15 days. However, we made the decision to not count the hours spent running brute forces long enough to walk away from our computers, and so only counted the hours spent “actively working on the run”. It also does not count quite a bit of time spent with routing and experimenting with test maps. Taking into account all of that, the time taken would probably be around 600 hours.

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What genre is DOOM? (www.youtube.com)
submitted 2 months ago by notptr@lemmy.sdf.org to c/doom@lemmy.sdf.org
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submitted 2 months ago by notptr@lemmy.sdf.org to c/doom@lemmy.sdf.org
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submitted 2 months ago by notptr@lemmy.sdf.org to c/doom@lemmy.sdf.org
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submitted 3 months ago by notptr@lemmy.sdf.org to c/doom@lemmy.sdf.org

cross-posted from: https://programming.dev/post/12340081

cross-posted from: https://programming.dev/post/12340077

I made a mod launcher for classic Doom (specifically, GZDoom) because I wasn't a fan of what currently exists. CleanDoom focuses on simplicity and usability.

If anyone here is a Doom fan, give it a try and let me know what you think!

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submitted 3 months ago by notptr@lemmy.sdf.org to c/doom@lemmy.sdf.org
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submitted 3 months ago by notptr@lemmy.sdf.org to c/doom@lemmy.sdf.org

Though it would be better if they open sourced it.

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submitted 3 months ago by ozoned@lemmy.world to c/doom@lemmy.sdf.org
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submitted 4 months ago by notptr@lemmy.sdf.org to c/doom@lemmy.sdf.org

cross-posted from: https://beehaw.org/post/12230125

The format of these posts is simple: let's discuss a specific game or series!

Let’s discuss the DOOM series. What is your favorite entry? Are there any moments or mechanics that stand out to you? What aspects of the games do you like most? What are areas that could be improved or don't work for you? Feel free to share any thoughts that come up, or react to other peoples comments. Let's get the conversation going!

If you have any recommendations for games or series for the next post(s), please feel free to DM me or add it in a comment here (no guarantees of course).

Previous entries: Ori, Metal Gear, Slay the Spire

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submitted 5 months ago by notptr@lemmy.sdf.org to c/doom@lemmy.sdf.org
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submitted 5 months ago by notptr@lemmy.sdf.org to c/doom@lemmy.sdf.org
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RP2040 Doom (kilograham.github.io)
submitted 6 months ago by notptr@lemmy.sdf.org to c/doom@lemmy.sdf.org
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submitted 6 months ago by notptr@lemmy.sdf.org to c/doom@lemmy.sdf.org
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submitted 6 months ago by notptr@lemmy.sdf.org to c/doom@lemmy.sdf.org
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