Deus Ex Randomizer

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Randomizer mod for the original Deus Ex, to massively increase replayability!

Mods4Ever FAQ here

https://github.com/Die4Ever/deus-ex-randomizer#readme

founded 2 years ago
MODERATORS
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Download from Mods4Ever.com.

Use vanilla/GOTY (optionally with Lay D Denton) to get all of the Randomizer's features, best QoL improvements, and the most polished experience. Our installer has an option to install Lay D Denton for you automatically. We also support Revision, GMDX, HX, and Vanilla? Madder.

If you're experiencing objects warping and drawing on top of each other incorrectly when using the D3D10 renderer, you can use the D3D9 or OpenGL renderer (and check the Rando ➜ Visuals menu for Brightness Boost).

Trailers

Click to show trailers

If you don't know what Deus Ex Randomizer is, then here's our trailer which shows a breakdown of how it works:

v3.0 Trailer

Here are trailers for our Halloween modes, WaltonWare, and Vanilla Fixer/Zero Rando:

Halloween Trailer WaltonWare Trailer Zero Rando Trailer

See the full README here. Also check out our Discord and Mods4Ever.com

Major Changes

  • In WaltonWare, Jock will now also appear at Battery Park in Mission 3 after dealing with Lebedev, in addition to the original location in the Airfield.
  • The sewer exit leaving the inside of the Mission 9 dry dock now has a keypad instead of a button in modes outside of Entrance Randomizer. The keypad uses Jenny's number, so the code can be found in the dockyards.
  • Important characters that get killed in the intro cinematic on New Game Plus will no longer stay dead into the new loop. This prevents potential softlocks from occuring if characters required for progression (like Manderley) aren't present.
  • The location of Jock is now randomized when leaving the graveyard at the end of Mission 9.

Minor Changes

Click to expand Minor Changes

  • Third-Person and Fixed Camera camera modes now show the targeting reticules at the end of the aiming laser to know how accurate shots will be.
  • Bingo goals that require the use of drugs or alcohol will no longer be available when those items are banned (e.g. in the Straight Edge loadout).
  • Tweaked weapon placements for different FoVs and ultra-widescreen.
  • Alarm lights now count for the "Light Vandalism" bingo goal, if they are breakable.
  • Fixed mirrored rotation of the Limited/Fixed Saves ATM that was added to the gas station, and moved it forwards slightly to get away from some bad collision detection.
  • Fixed possible crashes with flag names generated for Merchant conversations that exceeded the maximum length.
    • If you have already encountered the Merchant in a map in an in-progress game when you upgrade, he may be a bit confused about what he has available to sell to you.
  • Block certain out-of-bounds locations from being selected for random placement of things (like medbots/repairbots, merchants, turrets, datacubes, etc...):
    • Outside of the walls of the UNATCO compound in Missions 3, 4, and 5
    • Beyond the level transitions between the Wan Chai Market and the Lucky Money
    • Beyond the door to the Vandenberg Computer area from Cmd
  • Removed collision from teleporters so they don't block pawns or items.
  • The Bingo Viewer now has an option to always keep the window on top (under the Display menu).
  • Looking at Weeping Anna will no longer interrupt her death animation.
  • For GMDX we now set Hardcore mode when starting a game with combat difficulty 4 or higher (such as when selecting Impossible/Realistic difficulty).
  • Fixed randomizing some of GMDX's invisible objects.
  • Fixed a bug with conversations referencing the player's kill counts in Mission 1 and Mission 2.
  • Added a timed race to Vandenberg Tunnels (in both the forward and backward directions): See how fast you can go!
  • UNATCO Troopers that appear in Mission 3, after meeting Lebedev, will no longer hate seeing carcasses (which typically makes them hate the player).
  • The bingo goal for returning to UNATCO HQ in the boat after Mission 2 no longer appears unless the bingo board spans more than 1 Mission.
  • Possible fix for some timed races (e.g. Catacombs or Reverse Catacombs) where the Mastodon messages were reporting the player losing over 9000% health.
  • Fixed installer failing with Documents path issues
  • The key for the cabinet in the Mission 2 Free Clinic is now adjusted more reliably and should now work properly in Vanilla? Madder!.
  • The description for the Energy Shield augmentation now mentions that it works against explosive damage as well. This is vanilla behavior, so just makes the description more accurate to its functionality.
  • Fix the carcass in the collapsed Canal Road tunnel (under Canals) so that it doesn't lose the aug upgrade can when the biocell he is also holding gets removed by DXRReduceItems.
  • Killing Anna Navarre without using her killswitch will now fail the bingo goal to kill her with her killswitch.
  • Jack-o'-lanterns no longer support any significant weight, collapsing if heavy things are on top of them (similar to trash bags).
  • Added a copy of the UNATCO Closet Key to UNATCO HQ in Mission 5.
  • Skill points originally associated with finding Paul or your equipment in Mission 5 now get moved along with Paul and your equipment when Goals Rando is enabled.
  • Bingo goal for entering the gas station ceiling no longer requires going to the center of the ceiling (It will trigger as soon as you enter, regardless of which entrance is used).
  • Bingo goal trigger points for visiting the ends of the cranes on the superfreighter adjusted to be a bit more clear. Also adjusted the skill point and infolink triggers present on one of the cranes to match the location of the bingo goal trigger.
  • Added a button to the top of the dumbwaiter shaft in Chateau DuClare, in case you end up on top of the dumbwaiter while it's moving to the top. This one's for you, Krickraken.
  • Switching to "Vanilla" gameplay style in Revision is now blocked, because Randomizer is not compatible with this mode. "Normal" (Standard Revision gameplay), "Shifter", "Biomod", and "Human Revolution" gameplay styles are still available.
  • It is once again possible to exit or skip the credits with the Escape button.
  • Entrance Rando setting now carries through New Game Plus, so you will be able to keep playing in Entrance Rando forever. Enjoy WaltonWare Entrance Rando!
  • Highlighting a credit chit will show many credits it holds.
  • More consistent projectile damage calculations when using very low randomization percents (e.g. 0% Damage).
  • Removed extra soda, liquor, and cigarettes added to Mission 3 Battery Park. The locations of these added items will still be available for items to randomize into.
  • New Game Plus will no longer remove any weapons that your loadout made you start the game with (e.g. you will no longer be able to lose your sword in Ninja JC mode).
  • Howard Strong will now always be in the silo map unless you have Entrance Rando enabled and have not yet completed the previous goals.
  • Fixed Stalker setting not carrying over across New Game Plus.
  • Improved performance by reducing amount of config writing.
  • Open Aug Tree now puts auto augs at the end of the list
  • WaltonWare starts after Vandenberg Command give the keypad code for the Vandenberg Command backup power
  • Speedrun splits no longer complain about mismatch flags when the PB is blank
  • Speedrun Training mode no longer uses realtime menus, and ensures the Speed Enhancement loadout.
  • Enabled reflections and anisotropic filtering for D3D9 and OpenGL by default.
  • Added bingo goals:
    • Question Joe Greene in Mission 2
    • Ask Joe Greene for help after the apartment is raided in Mission 4
    • Withdraw money from ATMs
    • Destroy the UNATCO flags in Mission 5 UNATCO HQ
    • Sit on a bench in the Free Clinic atrium
  • Moved 1 item location for items taken away in Mission 5, when placed in the surgery ward.
  • Improvements to the "Play Music" menu in the legend cheat:
    • It actually plays the song you asked for, instead of a randomized one.
    • It now shows all the music choices available, including from Unreal and Unreal Tournament.
  • Aim laser improvements (for camera modes other than first person):
    • Aim laser no longer shows up during conversations or cutscenes.
    • Aim laser now becomes a light blue color when holding a grenade and you are close enough to a surface to plant it.
    • Aim laser ignores death markers and continues through them.
  • When in third-person camera mode, using spy drone will no longer force the camera back into your head.
  • Removed purple line from the back of the UNATCO helmet.
  • Activating Spy Drone while moving no longer keeps some momentum.
  • Stalkers no longer count as innocents for the purposes of bingo.
  • Temporary fix for Bobby crashes.
  • Improved fallback positioning of Fixed Camera locations when there isn't a good wall location nearby.
  • The selected Camera Mode now persists through New Game Plus

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The third match of the Deus Ex Randomizer WaltonWare Halloween 2025 tournament!

spoilerBergamarth vs jdave99

https://www.youtube.com/watch?v=8lRLBDyDTus&list=PLZIQTa_kwZhCbpc3OTFyEngR7-DnIeNzc&index=3

PeerTube: https://spectra.video/w/p/kBaocJy7k49RcyA4NQ8JFT?playlistPosition=3&resume=true

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They finally uploaded the VOD

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2nd match of the tournament, Die4Ever (me) vs Jdave99

This is the initial bracket with no spoilers:

Stay tuned for the rest! I'm keeping them in this Youtube playlist, and this PeerTube playlist

Also we were on Games Done Quick yesterday with krickraken vs jdave99

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Stream: https://www.twitch.tv/gamesdonequick

10pm Eastern time, we have a 2 hour block of Deus Ex Randomizer bingo races (WaltonWare Halloween mode) of Krickraken vs Jdave99

https://bsky.app/profile/gamesdonequick.com/post/3m3nma36wgz24

This will be similar to the tournament we currently have ongoing: https://www.youtube.com/playlist?list=PLZIQTa_kwZhCbpc3OTFyEngR7-DnIeNzc

Match 2 of the tournament will be released tomorrow.

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Very first match of the tournament, krickraken vs Bergamarth

Stay tuned for the rest! I'm keeping them in the Youtube playlist, and this PeerTube playlist

Also we'll be on Games Done Quick this Friday with krickraken vs jdave99

https://gamesdonequick.com/hotfix/schedule

https://bsky.app/profile/gamesdonequick.com/post/3m3nma36wgz24

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Download from Mods4Ever.com.

Use vanilla/GOTY (optionally with Lay D Denton) to get all of the Randomizer's features, best QoL improvements, and the most polished experience. Our installer has an option to install Lay D Denton for you automatically. We also support Revision, GMDX, HX, and Vanilla? Madder.

If you're experiencing objects warping and drawing on top of each other incorrectly when using the D3D10 renderer, you can use the D3D9 or OpenGL renderer (and check the Rando ➜ Visuals menu for Brightness Boost).

Trailers

Click to show trailers

If you don't know what Deus Ex Randomizer is, then here's our trailer which shows a breakdown of how it works:

v3.0 Trailer

Here are trailers for our Halloween modes, WaltonWare, and Vanilla Fixer/Zero Rando:

Halloween Trailer WaltonWare Trailer Zero Rando Trailer

See the full README here. Also check out our Discord and Mods4Ever.com

Major Changes

  • New Halloween Stalker types.
  • New game mode: Mr. Page's Horrifying Bingo Machine
  • Fixed and/or Limited Saves modes now get emergency autosaves for crashes and when exiting the game, same as WaltonWare Hardcore

Minor Changes

Click to expand Minor Changes

  • Adjusted the direction characters face at several goal randomization locations
    • The Terrorist Commander on Liberty Island now looks out over the North Dock when he's on the base of the statue
    • The location near the water valves in Brooklyn Bridge Station now looks towards the steam vents instead of looking at the wall
    • The location on the East side of the Rooks' territory in Brooklyn Bridge Station now looks into the hall area, instead of towards the fence
    • The location in Manderley's bathroom in Mission 5 now looks towards the door instead of the wall
    • The location in the UNATCO HQ West office in Mission 5 now looks vaguely towards the center of the room, instead of being perfectly parallel with the wall
  • Adjusted the location of the character in the North-West corner of the Brooklyn Bridge station slightly so that they won't sometimes end up inside a box when containers get shuffled
  • Mr. H now causes less chaos in UNATCO, Tong's base, and the Vandenberg computer room (where you meet Gary Savage)
  • Tweaked seeding of Mr. H spawn locations
  • Slightly reduced number of zombies in Graveyard in Halloween modes
  • Slightly reduced the number of Jack-o-Lanterns when they are enabled
  • Crash saves are now hidden from the load game menu, because they were confusing to see
  • Crash saves and autosaves no longer overwrite each other
  • In Fixed Saves modes, the Vandenberg gas station now gets an ATM
  • The WaltonWare countdown at the end of a loop now makes a crash save
  • Fixed a bug with a couple books incorrectly giving you passwords later when Autofill Passwords is enabled. Affected books are "Jacob's Shadow: Chapter 20" and the "MJ12 Compromised Individuals List"
  • Trashcans no longer drop contents when carrying across map transitions
  • Added some more mutual exclusions for bingo goals
  • Fixed max health bug in Vanilla? Madder
  • Lyla (An LDDP character in the mission 4 bar) now uses the correct female damage and death sounds, instead of dying like a man
  • Added a large crate to the Ocean Lab UC map to buff the upper vents route
  • Fixed a bug with the quick aug upgrade menu when you have 10 augs that can be upgraded
  • Lenny, the junkie with a LAM in Brooklyn Bridge Station, will now talk to you again if you didn't have room for it the first time you tried to trade with him
  • Slightly reduced the spawn rate of rubber batons in limited loadouts
  • Paul has slightly more health and better accuracy during the UNATCO raid on the 'Ton
  • Dr. Mehdi Kit (the bum in the abandoned bunker in the Paris Catacombs who sells medkits and darts) will no longer sell you infinite darts if you haven't bought all of his medkits
  • Graveyard starts no longer give Superfreighter map images

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This is a "lockstep" race, meaning each bingo board is like its own match, and the winner will wait for the loser to finish before moving on to the next bingo board.

Follow them both:

https://www.youtube.com/@krickraken | https://www.twitch.tv/krickraken

https://www.youtube.com/@99jdave99 | https://www.twitch.tv/jdave99

Watch the races live every Wednesday at 3pm Central: https://discord.gg/HRScdYnkBk?event=1419758743230480509

https://mods4ever.com/

Discord: https://mods4ever.com/discord

0:00 Intro

20:21 Start

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Download from Mods4Ever.com.

Use vanilla/GOTY (optionally with Lay D Denton) to get all of the Randomizer's features, best QoL improvements, and the most polished experience. Our installer has an option to install Lay D Denton for you automatically. We also support Revision, GMDX, HX, and Vanilla? Madder.

If you're experiencing objects warping and drawing on top of each other incorrectly when using the D3D10 renderer, you need to install the 2010 x86 Visual C++ Redistributable package, which you can get from Microsoft here. Alternatively, you can use the D3D9 or OpenGL renderer (and check the Rando ➜ Visuals menu for Brightness Boost).

Trailers

Click to show trailers

If you don't know what Deus Ex Randomizer is, then here's our trailer which shows a breakdown of how it works:

v3.0 Trailer

Here are trailers for our Halloween modes, WaltonWare, and Vanilla Fixer/Zero Rando:

Halloween Trailer WaltonWare Trailer Zero Rando Trailer

See the full README here. Also check out our Discord and Mods4Ever.com

Major Changes

  • Fixed Area 51 Sectors 2 and 3 goals rando locations not working
  • The Ballistic Protection aug now uses slightly less energy (when Augs Balance Changes are enabled), and has a shorter auto linger time (when Semi-Automatic Augs are enabled)
  • On WaltonWare Gas Station, Ocean Lab, and Silo starts you can backtrack to Carla in Vandenberg (at the vanilla start, on the roof of the Command Center) to get the Vandenberg map

Revision

Click to expand Revision Changes

  • Added support for autorun in Revision. At the moment, it is not configurable through the in-game keybinds and must be manually configured.
    • In the RevisionUser.ini file, go to the [Extension.InputExt] section and find the key you want to bind to enable autorun. Change it so that it maps to ToggleAutorun, eg. to make C enable autorun: C=ToggleAutorun
  • Doors into the LaGuardia hangar (on both sides) are no longer potentially destroyable
  • The keypad on the helipad-side door to the LaGuardia hangar can no longer be hacked

Minor Changes

Click to expand Minor Changes

  • Zombie Merchants are no longer ignored by the AI
  • Hazmat suits can no longer be marked as Trash while being used in Zero Rando (or when balance changes are disabled)
  • Added book color and open/closed information to bingo goals help texts
  • Fixed a quick aug menu exploit to get infinite upgrades while paused
  • Swapped NPCs get their DesiredRotation set when swapped, along with their regular Rotation. This fixes enemies sometimes facing the wrong direction, like the Terrorists in the Mission 2 Hotel, or the guards near the elevator in the LaGuardia Helibase
  • Semicolons are no longer allowed in save names in vanilla
    • If you had a save file with a semicolon in the name, it should now be possible to load the save properly
  • DXVK updated to v2.7.1
  • The installer is now smarter about installing extra dependencies
  • The installers for Vanilla Fixer and Zero Rando have been simplified. They now also provide the option to enable balance changes (Zero Rando Plus)
  • Fixed an issue with loading saves that have high max health or energy
  • The Max Rando warning is always shown, instead of being based on the number of times you've beaten the game (which only showed you the explanation if you clicked it on your first playthrough)
  • Fixed an issue where auto augs could still be effective when your energy was a rounding error away from 0

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If you don't know where to start with Deus Ex Randomizer, maybe this meme can help you!

If you've never played Deus Ex before at all, you can start with Zero Rando or Zero Rando Plus (the Plus variant adds some balance changes but still no randomization). Otherwise you can start with Rando Lite, Rando Medium, or if you're brave then Normal Randomizer.

Serious Rando is a new addition in v3.6, this game mode has goals rando enabled but without the silly locations. It also disables memes by default.

v3.6 also added the new WaltonWare Hardcore mode, which disables saving the game (perma death) and removes healing. See how far you can get!

Download here: https://mods4ever.com/

If you don't know what Deus Ex Randomizer is: https://www.youtube.com/watch?list=PLZIQTa_kwZhBksj7UzcahPiRaHk87fWch&v=V3mTcG6xeq4

Full v3.6 change log here: https://github.com/Die4Ever/deus-ex-randomizer/releases/latest

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Download from Mods4Ever.com.

Use vanilla/GOTY (optionally with Lay D Denton) to get all of the Randomizer's features, best QoL improvements, and the most polished experience. Our installer has an option to install Lay D Denton for you automatically. We also support Revision, GMDX, HX, and Vanilla? Madder.

If you're experiencing objects warping and drawing on top of each other incorrectly when using the D3D10 renderer, you need to install the 2010 x86 Visual C++ Redistributable package, which you can get from Microsoft here. Alternatively, you can use the D3D9 or OpenGL renderer (and check the Rando ➜ Visuals menu for Brightness Boost).

Trailers

Click to show trailers

If you don't know what Deus Ex Randomizer is, then here's our trailer which shows a breakdown of how it works:

v3.0 Trailer

Here are trailers for our Halloween modes, WaltonWare, and Vanilla Fixer/Zero Rando:

Halloween Trailer WaltonWare Trailer Zero Rando Trailer

See the full README here. Also check out our Discord and Mods4Ever.com

Biggest Changes:

  • New game modes:
    • Serious Rando: same as Full Rando but with some goal locations disabled, and memes disabled by default
    • Groundhog Day: your seed and settings will not be changed when completing the game and going to New Game+. Refine your run with each loop as you learn goal and item locations!
    • WaltonWare Hardcore: The WaltonWare experience, except ALL saving is disabled! You do not get healed after each loop. No medkits or medbots. How long can you last?
  • Options for auto enabling auto augs when installed
  • Pool tables are much improved
  • Added scaling and blackout options for scopes and binoculars, with a cool automatic "Fit to Screen" option that doesn't rely on fixed size textures and adapts to any screen resolution/ratio

There are too many changes for this Lemmy, post, so check the Github release for the full list of changes: https://github.com/Die4Ever/deus-ex-randomizer/releases/tag/v3.6.0

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The speedrun category is for how many bingo boards can be done within an hour in the WaltonWare game mode.

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taken from Bergamarth vs MQDuck in the bingo tournament

https://www.youtube.com/watch?v=nfyRq-mYFKg&list=PLZIQTa_kwZhArQgLtxvFr4ahl9B7n_5GG&index=2

The final match will be coming in the next couple of days

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Match 1 was Krickraken vs Die4Ever here: https://www.youtube.com/watch?v=sQhIaVVE3AE&list=PLZIQTa_kwZhArQgLtxvFr4ahl9B7n_5GG&index=1&pp=gAQBiAQB

Look out for the final match coming within a week or so!

This game mode is called WaltonWare. It gives you a random starting map, and a bingo board filled with goals that you can do within the area and nearby maps.

Once you complete 1 line on the bingo board it's a win and you move on to the next "loop" where you get a new random starting map and new bingo board.

If you want to see a more traditional randomizer game mode, see the other videos on my channel, such as https://www.youtube.com/watch?v=BeuDXjxMAT0&list=PLZIQTa_kwZhDZjz905W-hpORQ4S1Rj3a6&index=2

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If you don't know what Deus Ex Randomizer is, here's the trailer from v3.0 which gives an overview: https://www.youtube.com/watch?v=V3mTcG6xeq4&list=PLZIQTa_kwZhBksj7UzcahPiRaHk87fWch&index=1

Download here: https://mods4ever.com/

It's been about 1 year since v3.0 let you pet the dogs and other animals. Here are some of the biggest things we've added since then.

  • Many new game modes:
    • Halloween mode, WaltonWare Halloween, and other varieties - adds zombies, limited saves, and Mr. H who is a big invincible guy that roams the map and tries to smack you.
    • Mr. Page's Mean Bingo Machine - A new mode where you play through the whole game, but must complete a bingo line before being allowed to progress to the next mission. Once you get to the next mission, you are given a new bingo board!
    • Zero Rando Plus - like "Zero Rando" (no randomization, very vanilla) but Plus more quality of life additions and balance tweaks.
    • Speedrun Training mode - shows where possible goal locations are without spoiling them.
    • We split off the old "Normal Randomizer" mode into "Full Randomizer", with the new "Normal Randomizer" being a more welcoming game mode to learn the Randomizer.
    • Strong Augs mode - increases the strength of augmentations.
    • One Item Mode - Our new dumbest game mode! All items in a map will be replaced with a single type of item (eg. all flares, all biocells, or all beers)

  • Many new loadouts and augmentations:
    • The default "All Items Allowed" loadout now starts with the new inferior "Running Enhancement" instead of the old "Speed Enhancement". Choose the "Speed Enhancement" loadout if you want to start with that like before.
    • The Three Leg Augs loadout - Allows Running Enhancement, Jump Enhancement, and Run Silent. You start with one of them. Enables aug slot rando by default.
    • My Vision Is Augmented loadout - Allows Vision Enhancement, Short-Range Vision Enhancement, InfraVision, and Motion Sensor. You start with one of them. Enables aug slot rando by default.
    • Random Starting Aug (instead of Running Enhancement)
    • And more!

  • Lots of balance changes
    • Allowing even more variety of play styles, especially with augmentations.
    • Balance changes are also now toggleable in the options. Disabled by default for Zero Rando, but most are enabled by default for Zero Rando Plus.
  • More goals rando, especially for Gordon Quick, and Area 51.
  • New augmentation slot randomization feature (so speed can be an eye aug)
  • Multiple, rotating quicksave slots
  • New menu to change current in-game settings
  • Many new bingo goals and improvements to our bingo game modes!
  • Deus Ex: Revision support is massively improved as a whole

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A new world record!

He'll be playing in Bingothon on June 15th: https://oengus.io/marathon/bingos25/schedule/schedule#run-46178

13 is the most anyone has done in an hour, and we use the time of the last bingo finish as a tie breaker but this run didn't need that.

He played with some Halloween features enabled (notably, zombies and Mr. H)

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Download from Mods4Ever.com.

Use vanilla/GOTY (optionally with Lay D Denton) to get all of the Randomizer's features, best QoL improvements, and the most polished experience. Our installer has an option to install Lay D Denton for you automatically. We also support Revision, GMDX, HX, and Vanilla? Madder.

If you're experiencing objects warping and drawing on top of each other incorrectly when using the D3D10 renderer, you need to install the 2010 x86 Visual C++ Redistributable package, which you can get from Microsoft here. Alternatively, you can use the D3D9 or OpenGL renderer (and check the Rando ➜ Visuals menu for Brightness Boost).

Trailers

Click to show trailers

If you don't know what Deus Ex Randomizer is, then here's our trailer which shows a breakdown of how it works:

v3.0 Trailer

Here are trailers for our Halloween modes, WaltonWare, and Vanilla Fixer/Zero Rando:

Halloween Trailer WaltonWare Trailer Zero Rando Trailer

See the full README here. Also check out our Discord and Mods4Ever.com

NOTICES:

If you want to start with Speed Enhancement augmentation (improves running speed and jumping abilities) like previous versions, then select the loadout called "Speed Enhancement". Otherwise you will start with a new augmentation called "Running Enhancement" which only improves your running speed, with a chance to find "Speed Enhancement" in an aug can.

Also we want to do more speedrun races and content. If you can beat the game in less than 3 hours, or if you can do more than 4 loops of WaltonWare in 1 hour (use the new timer for this), then we need you! Come join our Discord or contact us anywhere else. Check out our new speedrun guide!

There is a savegame compatibility issue if you're in the middle of M06, M08, or M10, the safest time to update to v3.5 is when Jock is ready to take you to the next area.

Biggest Changes:

There are too many changes for this Lemmy, post, so check the Github release for the full list of changes: https://github.com/Die4Ever/deus-ex-randomizer/releases/tag/v3.5.0

  • Many new goals rando locations, including Gordon Quick's location.
  • New 'The Three Leg Augs' loadout with new augs.
  • New 'My Vision Is Augmented' loadout with new augs.
  • New 'Speedrun Training' game mode.
  • New 'Strong Augs' game mode.
  • New speedrun timer option for WaltonWare, for use on speedrun.com/dxrando
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Also check out his live streams: https://www.twitch.tv/krickraken

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We just released Deus Ex Randomizer v3.4.1, including recent big updates for the Zero Rando modes (no randomization modes). One of the biggest updates is putting all of our balance changes behind toggles - off by default in Zero Rando mode, but enabled in Zero Rando Plus by default.

  • Vanilla Fixer: No gameplay changes, just compatibility fixes. Our installer ensures a smooth, battle-tested setup for modern systems with just a few clicks, inherited from Deus Ex Randomizer. Automatically installs Kentie's Launcher, D3D10 and other renderers, DXVK, Engine.dll fix for high framerates, and config tweaks.
  • Zero Rando: The pure Deus Ex experience - with no randomization, just essential bug fixes and optional QoL improvements from DXRando.
  • Zero Rando Plus: Same as Zero Rando, but with balance changes enabled (which you can still customize in the Rando ➜ Gameplay menu).

This is a fresh update, so if you spot anything that shouldn’t be enabled in Zero Rando, let us know! We're still constantly updating all of these game modes and the Randomizer.

Download here: https://mods4ever.com/

Free GOG key for Deus Ex (it's backwards so bots don't get it): 5AC9CE87E8589FJMAQ

https://www.gog.com/redeem

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Download DXRandoInstaller.exe in the Assets section under the changelog or download from Mods4Ever.com. It is safe to update in the middle of a playthrough.

Use vanilla/GOTY (optionally with Lay D Denton) to get all of the Randomizer's features, best QoL improvements, and the most polished experience. Our installer has an option to install Lay D Denton for you automatically. We also support Revision, GMDX, HX, and Vanilla? Madder.

If you're experiencing objects warping and drawing on top of each other incorrectly when using the D3D10 renderer, you need to install the 2010 x86 Visual C++ Redistributable package, which you can get from Microsoft here. Alternatively, you can use the D3D9 or OpenGL renderer (and check the Rando ➜ Visuals menu for Brightness Boost).

Trailers

Click to show trailers

If you don't know what Deus Ex Randomizer is, then here's our trailer which shows a breakdown of how it works:

v3.0 Trailer

Here are trailers for our Halloween modes, WaltonWare, and Vanilla Fixer/Zero Rando:

Halloween Trailer WaltonWare Trailer Zero Rando Trailer

See the full README here. Also check out our Discord and Mods4Ever.com

Hotfix Changes

  • The Merchant now sells throwing knives at 1000 instead of 4000 base price
  • Only randomize bot weapons on bots with at least 1 default weapon
  • Fixed medbot/repairbot stat rando consistency
  • Fixed In-Game Settings menu for some of the flags at the bottom
  • TNT in Battery Park subway is no longer shuffled with goals rando disabled
  • Disabled randomizing the guy with the East Gate key in M03 Airfield if goals rando is disabled
  • Fixed blank gas station garage key (again)
  • Fixed some backend code in Mission 4
  • Paul's apartment door now always blown up as his conversation is ending at the end of M04, instead of waiting for an MIB to collide with a trigger
  • Fixed PlaceholderItem that was too low in HK Level 2 Labs
  • Improved bingo failure detection for "Help Tong get a closer inspection"
  • Fixed Smuggler's call button in Revision
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