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submitted 1 year ago by lowdownfool@kbin.social to c/RPG@kbin.social

Why should you check out Weird Wizard? Is it different from Shadow of the Demon Lord? What does the future hold for the game beyond the Kickstarter?

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[OSR] Hundredhands...! (jerryboucher.blogspot.com)
submitted 1 year ago by lowdownfool@kbin.social to c/RPG@kbin.social

After taking a much needed holiday, my next monster is the...

HUNDREDHANDS

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[BX] Design Notes: The Swashbuckler (arcanesword.blogspot.com)
submitted 1 year ago by lowdownfool@kbin.social to c/RPG@kbin.social

In Demesnes & Domination, I included a fighter variant called the Swashbuckler which I originally designed and released as a basic fantasy class years ago

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submitted 1 year ago by lowdownfool@kbin.social to c/RPG@kbin.social

A simple system for tracking the deeds of an adventuring group and if they're recognized by the people of the world.

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[OSR] Monstrous Monday: Leviathan, updated (theotherside.timsbrannan.com)
submitted 1 year ago by lowdownfool@kbin.social to c/RPG@kbin.social

I have been thinking a lot about demons and how I want to use them in my various old-school games, which at the moment are OSE-B/X and NIGHT SHIFT. So naturally, I was going to get to one of my biggest big bads, Leviathan, since he has a history in my D&D games and my modern supernatural horror games.

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submitted 1 year ago by lowdownfool@kbin.social to c/RPG@kbin.social

One of the most influential writings I’ve read with regards to game design is Chris McDowall’s Information, Choice, Impact. The article is worth a read, I’d summarize it as: Games are about making meaningful choices. Meaningful choices can only be made with sufficient information.

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submitted 1 year ago by lowdownfool@kbin.social to c/RPG@kbin.social

Monsters should be more than just a threat in the dungeon to your player characters’ physical health and wellbeing. Here is how to make a monster a threat to their reputation in town.

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[White Box FMAG] Bugbear Playable Race (graydeathdungeons.blogspot.com)
submitted 1 year ago by lowdownfool@kbin.social to c/RPG@kbin.social

I absolutely love Bugbears. They're tough, sly, furry, and have a lot of personality. So it was imperative that I create a playable race for the Bugbear

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[AD&D] Polyhedron: Issue #5 (grognardia.blogspot.com)
submitted 1 year ago* (last edited 1 year ago) by lowdownfool@kbin.social to c/RPG@kbin.social

Issue #5 of Polyhedron (April 1982)

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[OSR] Shiny TTRPG links #133 (seedofworlds.blogspot.com)
submitted 1 year ago by lowdownfool@kbin.social to c/RPG@kbin.social

Late & messy today due to working off mobile on holidays. More links can be found on the previous list found here. The original inspiration for all of this is weaver.skepti.ch End of Week links. You can find more links on weekly blogroll on r/OSR or the RPG Blog Carnival or a roundup of non-blog news on Third Kingdom Games roundup.

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[OSR] News Roundup for August 14th, 2023 (www.thirdkingdomgames.com)
submitted 1 year ago* (last edited 1 year ago) by lowdownfool@kbin.social to c/RPG@kbin.social

I'm on vacation this week, so this roundup may be a little shorter than normal, but let's go ahead and dive into it, shall we?

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Triangle Alignment - Argent Interregnum (www.argentinterregnum.com)
submitted 1 year ago by lowdownfool@kbin.social to c/RPG@kbin.social

I have one of the planet’s most specific pet peeves: Displays of information which rely on two independent axes bother me greatly.

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submitted 1 year ago* (last edited 1 year ago) by lowdownfool@kbin.social to c/RPG@kbin.social

tl:dr; a neat, curated set of modular hex-crawl rules for a more faction-oriented game with a focus on securing resources.

I backed the zine 'Home - A light in the Darkness' which is billed as a sandbox toolkit for TTRPGs. Given the mileage I've gotten out of the d30 Sandbox Companion I thought this was worth a look.

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[AD&D] Fixing AD&D initiative/segments (methodsetmadness.blogspot.com)
submitted 1 year ago* (last edited 1 year ago) by lowdownfool@kbin.social to c/RPG@kbin.social

In my most recent foray into the AD&D DMG , I found myself a bit frustrated with the combat mechanics.

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submitted 1 year ago by lowdownfool@kbin.social to c/RPG@kbin.social

Part XXIII Index Page This is the twenty-fourth and last post in a series detailing the 34 steps I recommended for making a Fantasy Sandbox

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submitted 1 year ago by bwebster@kbin.social to c/RPG@kbin.social

Inspired by epic fantasy series such as the Malazan Book of the Fallen, Earthsea, and A Song of Ice and Fire, The Years of Adventure was designed to create sweeping, large scale stories with a personal focus. Characters in this game may delve into ancient ruins and dark dungeons, explore mystical places, and battle magical beasts, but they are just as likely to negotiate a peace treaty with a neighboring monarch, lead soldiers into a large-scale battle, or spend years researching the secrets of immortality. They may even take a break and live quiet lives for 10 years before the call of adventure pulls them back out once again.

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Pointcrawling Character Creation (riseupcomus.blogspot.com)
submitted 1 year ago by lowdownfool@kbin.social to c/RPG@kbin.social

The blog that brought you hexflower character creation now brings you....POINTCRAWLING CHARACTER CREATION.

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submitted 1 year ago by lowdownfool@kbin.social to c/RPG@kbin.social

Dolmenwood is a fantasy adventure game inspired by Basic/Expert D&D and Old-School Essentials set in a world of fairy tales and eerie folklore drawn from the British Isles. Dolmenwood blends the gloomy and whimsical, the wondrous and weird and a free preview is available.

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submitted 1 year ago* (last edited 1 year ago) by Norton_Glover@kbin.social to c/RPG@kbin.social

A really underrated RPG is the OneDice system from Cakebread & Walton. It's a ultra-light system, ideal for running one-shots. They are various versions of it available - Space, Fantasy, WWII, etc. Each one is a complete game. They're all quite cheap and easy to run.

It's called OneDice because you only need to roll one D6 to resolve anything.

I just used a OneDice book called B-Movies to run an adventure called Beatniks from Planet X. Some 1950s high school kids had to stop a mysterious meteor from turning their classmates into filthy beatniks.

To prepare for the game, I made some custom character sheets and pregens:
https://polyhedralnonsense.com/2023/08/10/onedice-b-movies-character-sheets-pregens/

Last year I also made a custom character sheet for OneDice Pulp:
https://polyhedralnonsense.com/2022/07/15/onedice-pulp-mini-review-and-custom-character-sheet-for-a-pulp-adventure-rpg/

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Travel to the Moon (dumpstatadventures.com)
submitted 1 year ago* (last edited 1 year ago) by lowdownfool@kbin.social to c/RPG@kbin.social

We can start exploring the many fantastical moons that our adventurers can visit.

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submitted 1 year ago by lowdownfool@kbin.social to c/RPG@kbin.social

Mike shares his thoughts after running a Shadowdark RPG 0-Level Gauntlet – Hoard of the Sea Wolf King

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submitted 1 year ago by lowdownfool@kbin.social to c/RPG@kbin.social

Before the Internet gave us the pleasure and torture of instant connectivity, I ran many an adventure with the help of the US Postal Service.

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submitted 1 year ago by PugJesus@kbin.social to c/RPG@kbin.social
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submitted 1 year ago by lowdownfool@kbin.social to c/RPG@kbin.social

Part 7 in the series on Economies in RPGs focuses on the intricacies of a modern economy and the interplay between interest rates and inflation.

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