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submitted 1 year ago by lowdownfool@kbin.social to c/RPG@kbin.social

One of the most influential writings I’ve read with regards to game design is Chris McDowall’s Information, Choice, Impact. The article is worth a read, I’d summarize it as: Games are about making meaningful choices. Meaningful choices can only be made with sufficient information.

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this post was submitted on 15 Aug 2023
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Tabletop Roleplaying Games

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