Any server-side anti-cheat really. You might argue they don't exist but that's the whole point. They will become effective once they start to develop, and maybe we are actually seeing that now.
Didn't read past first sentence. Don't want to waste my time with a kernel level anti-cheat fan.
That's a neat way to miss the good point about server side solutions. Which would be the absence of intrusive client side code.
You developed software and games? Well I cracked them haha. Have fun detecting puny exploits like 3rd party processes. Moving data our of PC because it could be stolen by cheaters or kernel level something? That's where your acceptance of all of this have led you.