limeasparagus

joined 3 years ago
[–] limeasparagus@lemmy.world 2 points 4 days ago* (last edited 4 days ago) (1 children)

I feel like you captured Portland beautifully; dirty and industrial on the surface, but filled with veins of beauty, color and artistry if you dig just a little below the surface. Great job!

[–] limeasparagus@lemmy.world 3 points 4 days ago

I'd be more prone to buy American made products if there were any form of quality control. It's turned into the "MILITARY GRADE" stamp of cheap, overly pricey garbage that also spies on you and distributes the information to 50 mega corporations.

[–] limeasparagus@lemmy.world 1 points 4 days ago

Definitely the more frustrating version imo.

[–] limeasparagus@lemmy.world 6 points 4 days ago (1 children)

I was at work when I almost defaulted to the monke stair climb. I had to assure the person behind me I just stumbled and I wasn't animorphing.

[–] limeasparagus@lemmy.world 1 points 4 days ago

Should we have empathy and allow free speech for anti-intellectuals who are rooted in beliefs that stem from personal fears and prejudices rather than any actual metric?

It's neat that this doesn't even have to be a hypothetical. Just take a look at the U.S to see how that's currently going for us.

[–] limeasparagus@lemmy.world 1 points 2 weeks ago

It definitely doesn't deserve all the hate it gets. But the difficulty goes all over the place depending on whether or not the area you're in has enemies that can cast petrify. Going from being on mental autopilot to suddenly getting a one round game over because the enemies you were fighting all decided to cast stone is one of the many examples of poor polish the game has.

And maybe that's its biggest downfall: lack of polish.

I will absolutely die on the hill that it has some of the best music on the SNES though.

 

I have such a love/hate relationship with Round1 arcades. For the most part, it's a fantastic place to go and spend a few hours goofing off, winning some very nice quality stuffed duders and racking up tickets.

But the trouble starts when you win one of those godforsaken "see an attendant for help" machines.

My wife is an absolute savant at claw and arcade skill games. So she inevitably wins a few of these machines every time we visit. And every time she does, the exact same thing happens: we look around for an attendant, see none, I tell her to wait there while I do three fruitless laps around the arcade floor before I walk up to the customer service desk and tell the poor overworked desk attendant I need them to open the machine up.

I obviously don't blame the workers for this at all. I entirely blame the company for not hiring enough employees. Expecting a grand total of like... Two employees to efficiently cover 50,000 square feet of arcade floor is ludicrous.

But surely there's something they could implement that would make this process easier for the customers and the employees? A call button on the machines is the most obvious choice, but I could understand how that could be abused. I'd even take a little something you could bring up to the prize redemption counter they can scan and grab your prize out of the back room for you.

Just please stop making me feel like an asshole everytime we win something. As much as I love these machines, it makes me want to just stick to the ticket redemption games.

[–] limeasparagus@lemmy.world 78 points 3 weeks ago

The party against cancel culture, ladies and gentlemen.

[–] limeasparagus@lemmy.world 2 points 1 month ago

It's a kind of beautiful type of pain for sure. My biggest issue are with the people who make nostalgia their entire personality. Remembering back to when there was 150 Pokémon should not be a personality trait.