fulg

joined 2 years ago
[–] fulg@lemmy.world 2 points 1 week ago* (last edited 1 week ago)

I was a big fan of the original Need For Speed for the same reason, the driving over large scenery levels was the whole point. The technology wasn’t quite there yet but I have fond memories of the first game on PC.

I mostly got it back with Test Drive Unlimited, which featured an entire drivable island (Hawaii I believe?) and you could free roam as much as you wanted between races. One of the races was of course an entire tour of the island and took one hour (and it was not that easy), it was awesome! TDU2 was total garbage, they forgot about the driving, the model was broken. They instead focused on the whole “influencer” garbage, it was really bad.

Recently Forza Horizon 3 recaptured that feeling perfectly, free roaming around Australia. It is easily the best game of the series. The newer entries were less interesting since they turned the game into a FOMO fest (lots of timed weekly exclusives and no game ending). Still, I am looking very much forward to FH6 to roam around Japan, but considering the locale I don’t think we will be able to skip the tuning scene this time.

[–] fulg@lemmy.world 1 points 1 month ago

The real reason adoption is slow is that the update is opt-in. Normal people have their phone set up to automatically update, and it works fine as-is.

The only reason I have iOS 26 is because I bothered to go in the Software Update page and saw it was released.

To be honest though, *OS 26 is the worst update yet overall, lots of crashes and the UI changes are not great. If there was an option to go back to the old UI I would use it…

[–] fulg@lemmy.world 7 points 2 months ago

This was a great read, thanks for sharing!

The thumbnail caught my eye because I bought the Dragon Book many years ago to get some insight on compilers. So much knowledge that is still relevant today…

[–] fulg@lemmy.world 7 points 3 months ago (1 children)

I have the same TV. It doesn’t specifically help you but using HDMI 2.1 sources works fine for 4K HDR 120Hz and VRR. I have too many devices (Xbox Series, PS5, AppleTV, Switch) so they are routed through a GUIDE3 switcher.

So I would think it is the DP converter or the HDMI cable not really being 2.1.

[–] fulg@lemmy.world 7 points 4 months ago

Ubiquiti NVR Instant kit is a great value, and you get 24h local recording without a subscription. And it is well supported with Home Assistant.

Some of the UniFi cameras are amazingly expensive though, $500 for an outdoor 4K camera is hard to swallow. But if you can swing it, you will not regret the investment.

I already have other UniFi gear for networking and it was natural to add cameras to the system.

Apparently UniFi Protect works with 3rd party cameras if they support ONVIF but I don’t know of any yet.

[–] fulg@lemmy.world 5 points 4 months ago

I have good memories of Gris, but it is a game about grief. It was kind of janky but I was in the right mood for it I guess, having lost someone earlier. I completely agree that it is not for everyone. I enjoyed it but I certainly did not have fun (what a weird thing to say about a game!).

[–] fulg@lemmy.world 4 points 4 months ago

Agreed, the story and characters really make no sense. I still found the game interesting enough to play it to the end, and it was ok. It was really the setting that kept me going, though.

PSA, the Trapped in Limbo DLC is hot garbage and should be avoided, it will instantly ruin any good memory you had of the game.

[–] fulg@lemmy.world 2 points 5 months ago* (last edited 5 months ago) (1 children)

This is why it pays to wait. Playing launch titles is risky at best, games are complex programs and at the end it is difficult to make deadlines. Developers typically fix the most egregious crashes “quickly” but sometimes it just takes a while to address most of it.

For example Cyberpunk 2077 was fine when I played it, but it was out for months by then… also those who buy and play No Man’s Sky today are playing a vastly different game than those who did when it came out.

You mentioned Starfield, I’m sure it works fine today, regardless of the platform.

[–] fulg@lemmy.world 4 points 5 months ago

Same here. I did it the hard way with a modchip but these days it’s all software. It lived as a media player for a long time. I eventually replaced it with a PC running Windows Media Center, that was nowhere near as good…

[–] fulg@lemmy.world 4 points 5 months ago* (last edited 5 months ago)

Yes precisely. It typically made the PC run at 4.77MHz to match the original IBM PC. Back then Turbo meant 8 or 12 MHz, not much more…

[–] fulg@lemmy.world 159 points 5 months ago (6 children)
[–] fulg@lemmy.world 19 points 5 months ago (3 children)

This is kind of misleading though. It was common at the time for games to run as fast as possible and then break as CPUs got faster.

One famous example is Wing Commander which is unplayable on a Pentium-class machine because it runs too fast.

This is also why DOSBox has a speed setting and a keyboard shortcut to adjust it at runtime.

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