this post was submitted on 12 Nov 2026
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Gamedev Showcase

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A community for showing off your (or other peoples) games and progress on them. Text, image, link, etc. posts are all allowed.

This is one of the child communities for !gamedev@programming.dev. Feel free to crosspost posts there if you think its relevant for most game developers.

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Rules

  • Posts must be in english
  • Only post things that are related to showing off games. Other things can be posted in the parent community or a child community dedicated to that if it exists for what you want to talk about.

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In Critter Park you could let the whole place fill up with litter and the coins kept coming anyway. People playing it figured that out pretty fast

So as of today cleanliness and guest satisfaction multiply snack and ride income, anywhere from x0.5 for a filthy park up to x1.3 for a spotless one. Ingredients cost 10-20 coins per item now instead of a flat 4, and rides went from 3 to 5, so the margins actually mean something

Average engaged time on the phone builds is about 186 seconds a session. Not sure a slow penalty even shows up in that window

Would you punish the messy park at all, or only pay extra for a clean one?

I make it solo, it's free in the browser https://dumbgamelab.com/play/ppijukland/?lang=en

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