this post was submitted on 01 May 2026
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Gaming

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[–] sp3ctr4l@lemmy.dbzer0.com 1 points 1 hour ago

But... both of those engines are terrible.

Pff, whatever.

[–] cholesterol@lemmy.world 8 points 16 hours ago

The Creation Engine won because it meant they could make yet another game by reskinning the existing formula and tacking on a couple more, janky systems. I'm playing it again, though. It's alright with mods if you manage to ignore the steady trickle of bugs and nonsense.

[–] zewm@lemmy.world 25 points 21 hours ago (1 children)

The creation engine won because it’s an in-house engine. Why would Bethesda want to pay the licensing fees to Epic games lol.

[–] RogueBanana@piefed.zip 6 points 20 hours ago

They probably got a proposal on how great it is and how it can cut down labor costs, time and more bullshit. Fuck the c suites.

[–] paraphrand@lemmy.world 5 points 17 hours ago

In the past, Bethesda has claimed that their engine allows them to move faster and do more because of their experience with it over the years.

I can see them combining that with their audience loving mods, and their embrace of paid mods as why they keep their engine.

Makes sense. But it sure does lead to the same sloppy stilted games that haven’t evolved enough to keep up with the times.

[–] shani66@ani.social 3 points 15 hours ago

I really hate to praise bethesda these days, but it's good to see a studio still using an inhouse engine. Now if only that engine wasn't garbage.

Eh, the unreal engine is crap at RPGs.
It's really not good at friendly NPCs. Which fit all of its many faults, the creation engine is really good at.

Proof: The Outer Worlds 1+2. Both games hugely suffer from using the unreal engine.

[–] P00ptart@lemmy.world 3 points 17 hours ago

The engine is holding them back. How many people in Bethesda really know how that taped together engine really works? And they act like they're getting games out quickly?

Starfields facial movements still aren't as good as a 20 year old call of duty game. If they got rid of the Todd I would immediately be 25% more likely to buy their next game.

[–] anyhow2503@lemmy.world 7 points 21 hours ago (1 children)

Fuck Unreal 5. Bethesda games have already lost enough appeal as is.

[–] P00ptart@lemmy.world 4 points 16 hours ago (1 children)

I mean you're right on both accounts, but it's their determination to continue using that piece of shit engine that makes their games suck, especially on launch. If they would just scrap it entirely and build a new one from scratch, they'd be miles ahead of trying to keep that old yugo on the road by duct taping newer parts on and giving it a fresh layer of paint every now and then. People just keep giving Bethesda the benefit of the doubt.

[–] HarkMahlberg@kbin.earth 2 points 14 hours ago

Heck at this point they should just license s&box..

[–] Visstix@lemmy.world 2 points 17 hours ago

And then modders didn't give a fuck. Well there's a star wars mod that does well apparently but that's about it.