this post was submitted on 06 Mar 2026
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i spent some time this week building a small wordle clone and integrating it into my app.

the process was actually pretty fun. the main parts were building the word validation, handling the tile states (correct letter / wrong spot / not in word), and making sure the guesses update instantly for the each player. the UI took a bit of tweaking too so it feels responsive and not laggy when revealing the tiles.

the interesting part was fitting it into the rest of my app since it’s more of a social space with rooms and games (we already have mafia and spyfall). so the wordle game had to work cleanly alongside those without breaking the flow of the rooms.

it’s still pretty simple right now but it works well and people have started playing it.

if anyone is curious, you can check it out here: The Hideout

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