this post was submitted on 03 Feb 2026
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Computer Graphics

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All about 3D and 2D computer graphics, vector and raster graphics, graphics programming using special APIs (e.g. Vulkan and OpenGL).

Some topics in computer graphics include user interface design, sprite graphics, rendering, ray tracing, geometry processing, computer animation, vector graphics, 3D modeling, shaders, GPU design, implicit surfaces, visualization, scientific computing, image processing, computational photography, scientific visualization, computational geometry and computer vision, among others. The overall methodology depends heavily on the underlying sciences of geometry, optics, physics, and perception.

#ComputerGraphics #CGI #CG #3D #2D #graphics #vulkan #opengl

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I’ve spent the last 7 years making LabPBR resource packs for Minecraft Java edition. I have learned so much and craved a way to make a resource pack without needing to learn years of software proficiency and knowledge of the LabPBR standard. I made Bonemeal.io to do it all for you so you can focus on the fun stuff!

P.S. it’s not publicly available quite yet, but I would love to gather constructive criticism and feedback

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