this post was submitted on 28 Dec 2025
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Indie Gaming

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Solo dev here, over the calm holidays I built myself a small roguelike MMORP cozy (but permadeath) free to play browser game (mvp) called Tidewrath.

Every 5 minutes a tsunami wipes the surface. Get underground or lose everything. World regenerates, you start fresh.

Isometric pixel art, click-to-move combat, fishing, building stuff, player shops.

This is the first early access version. It should also work on iphone (fullscreen if you add to home screen and sound if you unmute phone).

No accounts yet, so if you want, you can just hop in and see how long you survive.

Would love some feedback if anyone gives it a try.

https://tidewrath.com/

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[–] nick_ocb@lemmy.world 1 points 1 day ago

Roguelike MMORPG is a really interesting blend. How do you handle progression - is it per-character, account-wide, or something else?

[–] nick_ocb@lemmy.world 1 points 2 days ago

Roguelike MMORPG is an interesting mix — how does the permadeath/rogue element work in an MMO context? Curious about the design.

[–] octoshrimpy@sh.itjust.works 2 points 1 month ago (1 children)

Rainworld MMORPG, love it. There's some z-depth shenanigans on initial bunker ladder, and Firefox mobile it looks fuzzy. Maybe scaling issues. Looks like it could be played portrait, but installing as PWA forces landscape. Love I can pet the kitties.

[–] mrhenry77@lemmy.world 1 points 1 month ago (1 children)

Thank you so much for playing it and for the feedback! I didnt manage to design a better looking bunker exit yet :D Great feedback!

[–] octoshrimpy@sh.itjust.works 1 points 1 month ago* (last edited 1 month ago)

If you want help with the pixelart feel free to reach out through discord, same name. :)