this post was submitted on 05 Nov 2025
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Hi all, I'm new to Blender and forgive me my maybe trivial question.

I want to create an array of spheres as seen on the left, but they should also vary on the X-axis according to the input pattern. Probably I'm missing something stupid...

Would be great, if somebody could help me.

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[–] Malix@sopuli.xyz 2 points 1 month ago* (last edited 1 month ago) (1 children)

something like this?

I think in your version it should work, but since you only have one value (distance) instead of 3 (eg. xyz or rgb), you really can't displace in more directions. Use the color rather than the distance and vectormath instead of just regular math node :)

edit:

the voronoi texture doesn't really seem to have more components to it than one. swapped to noise and now the spheres get translated to every direction

[–] petsoi@discuss.tchncs.de 1 points 1 month ago* (last edited 1 month ago) (1 children)

Thanks for your answer. I actually want only to displace the objects on the z-axis, but every single one depending on the pattern and not only the complete rows. I want to achieve something like this:

[–] Malix@sopuli.xyz 2 points 1 month ago* (last edited 1 month ago) (2 children)

round (snap) to certain increments?

[–] petsoi@discuss.tchncs.de 2 points 1 month ago

Cool thank you so much

[–] petsoi@discuss.tchncs.de 2 points 1 month ago* (last edited 1 month ago)

I love playing around with it!