this post was submitted on 29 Jun 2025
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[–] Phelpssan@lemmy.world 16 points 10 hours ago (1 children)

This controversy is pretty much "You're having fun in a different way from what we intended. This is not allowed so we blocked it.".

Which is a very "Nintendo" thing to do. But hopefully they'll change things in the future and give a "classic" option or something similar.

[–] semperverus@lemmy.world 2 points 5 hours ago (1 children)

From a gamedev perspective it wouldn't make sense to call what was happening "classic". It was unintended behavior.

What would make more sense would be to make a setting to allow or disable the intermission sections of the race (they'd need to think of another name for them though because they call the wait time between races intermissions in the settings already). Allow players to keep or remove the long stretches.

[–] Phelpssan@lemmy.world 1 points 5 hours ago* (last edited 5 hours ago)

What I meant by "classic" is an "official" option to stick to 3-lap tracks, which apparently have a lot of fans.

[–] QuarterSwede@lemmy.world 29 points 12 hours ago (1 children)

Not a great article. Lots of leaning on emotions with little to actually say.

[–] Hawk@lemmy.dbzer0.com 18 points 11 hours ago (2 children)

The whole part about no review bombing on Steam made no sense

[–] MelodiousFunk@slrpnk.net 11 points 10 hours ago

The entire site looks to be slop.

[–] blargbluuk@sh.itjust.works 8 points 10 hours ago (1 children)

The article reads like it was put together by an LLM then edited (poorly) by a person.

[–] nomy@lemmy.zip 4 points 9 hours ago

Wait a second, you mean "gamersplan.com" isn't a reputable, well-researched paragon of journalistic integrity? I'm shocked.

[–] brsrklf@jlai.lu 26 points 12 hours ago (3 children)

I must say, even though I don't play much online, the lack of a traditional 3 lap grand prix is annoying.

The roads between circuits are not so great a concept that they had to force it on every mode. Especially since a lot of them are very same-y, with only a couple rather cool areas. I was not a big fan of linear tracks that have appeared since 7, but 2 "laps" of random highway for only 1 lap on the actual circuit is worse.

For that reason and a couple others, I still think 8 is the better game.

[–] catalyst@lemmy.world 3 points 9 hours ago (1 children)

Agreed. I’m pretty much completely over World at this point and only play if my kid asks me to. I think it’s technically impressive and gorgeous to look at, but the tracks are so utterly boring I have little motivation to fire it up.

I’m still salty about the lack of local multiplayer free roam too, but that’s another issue entirely.

[–] brsrklf@jlai.lu 2 points 3 hours ago (1 children)

I hadn't even thought of local coop free roam, but yeah, that would be fun too.

What I had thought though was why the hell don't we meet random online people messing around, in that mode that's basically just about messing around? Anything to make it feel less empty and boring.

I mean come on, they did random online coop in the latest actual main Mario game!

[–] catalyst@lemmy.world 1 points 1 hour ago

Yes! They really under utilized free roam, especially when you look at how big a deal they made out of it in the reveal trailer.

[–] Tim_Bisley@piefed.social 3 points 9 hours ago

3 lap racing local co-op mode to unlock tracks and bonus content was the bread and butter for me. So few games have a co-op campaign. I also enjoyed local battle modes as well. They never updated battle mode once in MK8.

[–] slimerancher@lemmy.world 5 points 11 hours ago (1 children)

I have only played one grand prix (and that too locally), so I can't say if World or 8 is better, but DK Spaceport is probably one of the most interesting track I have played.

I have only played it once though, so am not sure if it was the nostalgia hit or if the track is actually good but its still pretty unique.

[–] brsrklf@jlai.lu 6 points 11 hours ago

I agree this one is great. But there's another problem with World : it's one of the 3 tracks or so that are actually new. Almost everything else is an old track they remastered a bit. It's not badly done, but it feels stale.

Base game 8 already had a lot of fully new, very good tracks. And 8's DLC had some of the best ever, including a few cool crossover circuits.

Even World's music feels like they went exclusively for nostalgia. There is a lot of it, but every piece of music except this episode's main theme is a remix of a previous Mario Kart or Mario game.

[–] 6nk06@sh.itjust.works 11 points 11 hours ago (1 children)

Nintendo Stays Silent

Why would they say anything? We knew it would be a shitshow and people still bought it.

[–] victorz@lemmy.world 1 points 1 hour ago

We knew it would be a shitshow

We who? And how did you know?

[–] qwestjest78@lemmy.ca 5 points 12 hours ago (2 children)

Nintendo must just hate consumers at this point. Why else would they do all this b.s.

[–] BarbecueCowboy@lemmy.dbzer0.com 1 points 4 hours ago

Nintendo makes things for a very specific market and any spillover internationally is just a bonus. To be fair, that has worked out for them for decades now.

[–] gonzo-rand19@moist.catsweat.com 0 points 9 hours ago

The shit icing on the shit cake for early Switch 2 adopters.