people out here really refusing to compress, compile, and optimize their work
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That's my whole point. Why are we fsulting ourselves and defending big studios who got greedy and lazy? Games used to look good and play good on shit hardware because developers had no choice. Now, you get downvoted a berated if you say that. It's not a hardware issue, it's a game industry issue. They are lazy. They don't give a shit. They release shit half baked and broken then "fix" it later.
Games should be easier to run, with better modding tools. Simple as that, Morrowind with mods is still a fantastic time and it runs well on a Steam Deck, something we can carry around with us.
I don't do much gaming these days, so my hardware isn't appropriate and this likely wasn't going to go anywhere anyways, but yesterday I had a quick thought whether I should buy Blue Prince and play it myself, before I watch someone else play it. And I kid you not, my first thought why I shouldn't buy it was "Nah, it's got 3D graphics, it's probably not going to run well".
I genuinely have no idea, if that even makes sense. The game uses cell-shaded graphics, so you probably could've implemented it on the PS1.
Well, except that it needs a fairly high resolution to be able to see some of the puzzle clues. And it's got soft lighting and whatnot. And the solo dev probably didn't spend their entire dev time optimizing for hardware as weak as mine.
I just thought it was funny that we've been doing 3D for 3 decades and somehow it's still relevant for my judgement how a game will run. 🫠
100%. And this is my whole point. Why is it OUR problem not the devs problem? Why do I have to buy into expensive shit?
Ive had to undervolt my GPU/CPU to use less, but yeah it is terrible usage now days.
just replay Deus Ex forever lol
Might as well. lol. I've started with uncharted 1 and I've forgotten how amazing that game is. Running at 4k 60fps no problem. I'm having a great time.
Don’t worry - once you’ve upgraded everything the games are still the same yellow-markings-mean-climbable, branching-skill-tree, press-Y-to-Parry, level-gated-fetch-quests, enemies-drop-loot-that-is-not-as-good-as-what-you-already-have, collect-all-the-orbs nonsense your computer could already play.
Bro what are you smoking. You can run PS3 games, but can't play cutting edge PC games?
That's insanity.
I just upgraded my CPU from a 2700X to a 9800X3D and can finally play PS3 games emulated, my performance in AAA games hasn't changed but then again I don't use AMD GPUs which are basically productivity cards at this point that can run some games as a coincidence, nor do I try my luck at 4K.
1440p, RTX 3090, path tracing in CP2077, even with DLSS is barely playable at 30 FPS.
I don't smoke. Also, playing PS3 games on RPCS3 has very little to do with my GPU, it's mostly the CPU, and I have a decent CPU, Ryzen 7 5700G. Also, your comment has some contradictions and doesn't make much sense, no offense. lol
I'd like to know what those contradictions are, if you'll indulge me. Sorry if my comment was confusing, I added some paragraph breaks to make it easier to read and fixed a typo.
What I don't get about your setup is how you have such a powerful CPU, but don't get an equally powerful GPU?
It seems more than anything your system just isn't balanced for demands of modern gaming (very GPU centric).
My old PC with a Ryzen 2700X, or hell - even a Ryzen 1600 that I originally built it with, but paired with an RTX 3090 instead of an AMD GPU, would handily outdo yours at most gaming tasks, even 4K gaming is just about doable on such a setup.
I understand that GPU prices are shit, but in light of that the best approach is to spend as little as possible on everything else.
Devs want realism, complex logic, etc. and that needs a good pc.
Only thing you can do is to play older games. ...or try to force the game to run at the expense of very low fps
Edit: It's all cosmetics, actually