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  • Facebook does not use Git due to scale issues with their large monorepo, instead opting for Mercurial.
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  • Despite some drawbacks, Git usage remains dominant with 93.87% share, due to familiarity, additional tools, and industry trends.
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[-] lud@lemm.ee 3 points 5 months ago

The inhouse tooling from the massive tech companies is very cool

I agree. I personally know nothing about tooling like this but I went through the tooling used at rockstar for example GTA V and it was very cool to how much they have automated and made tools easier to use.

[-] sukhmel@programming.dev 1 points 5 months ago

Made easier to use like in when their codebase was leaked and no one had successfully built a game from it?

in-house tools often encourage making a mess heavily reliant on those tools or working around their limitations, in my experience

[-] lud@lemm.ee 2 points 5 months ago

People have successfully compiled GTA V if that is what you are saying.

Of course no one would make another game using leaked tools, that would be incredibly stupid.

[-] sukhmel@programming.dev 1 points 5 months ago

No, that was what I meant, I thought they didn't, I was wrong, it turned out

[-] lud@lemm.ee 2 points 5 months ago

Yeah, people successfully compiled and ran the game within a few days of the leak.

I tried myself but I didn't get it to work. But I'm no developer and I tried doing it in a VM (no way those files touch my real computer) which was annoying so I gave up quite quickly.

this post was submitted on 18 Jul 2024
128 points (97.1% liked)

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