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Fortnightly Recommendations Thread: What do you suggest?
(aussie.zone)
A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.
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I didnt play seither of the system shock games, but i would recommend Prey (2017) (Currently on 75% Sale) - SciFi / Alien setting with gorgeous gameplay due to the almost perfectly implemented Immersive Sim (Same genre as the System Shock games) mechanics. Its one of those games, that make you feel smart and creative while playing & also gives you such a high degree of freedom, that almost nothing feels forced - there is always another way! Got be one of my all time favourites, currently preparing for my 4th playthrough.
Should also be able to run on weaker hardware.
I've heard of it, thanks for the recommendation. I'll put in on the wishlist. Struggling through STALKER at the moment - can't decide if I like it or not.
STALKER is also on my wishlist, sitting there crammed between ~60 other games i'll probably never get to buy/play xD
What do you dislike about it?
I can't find a way to successfully play it that maintains enough realism to be properly satisfying.
The controls are awkwardly difficult in a way I can't properly explain, I'm finding it interferes with the immersion a bit. Particularly the aiming system and the fact a headshot doesn't kill unarmoured human characters in the early game. Also there's a lot of running from point A to point B and back again.
Even so, I think I probably like it. I'm just finding that frustrating in a way that isn't particularly fun. You'll get a bunch of people online saying the difficulty is somehow meant to reflect the mood of the game, personally I don't think that makes much sense.
Yeah, I usually don't like the difficulty/depth either if it breaks the immersion and feels artificial/forced. Maybe there are some community mods/official settings to change that?
A lot of games unfortunately tend to increase the "difficulty" by making the tasks more tedious, rather than changing the actual gameplay :/ Stalker seems to fit the bill in terms of your criticism.
I think I'll give it a try anyway, thanks for the insights!