17
Making a cook character
(lemm.ee)
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Rules (Subject to Change)
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As said by others, rather reskin existing mechanics, than use homebrew
The most suited for something akin to coocking in combat would probably be a cleric where you can use existing buff spells or effects and just change how they do it rather than what they do
Cure wounds is just an "emergency sandwich"
Bane is making "thousand year egg" so very smelly, that it distracts the enemy
I would recommend also to use new names for these abilities so that they have it easier to stay in character and ask them how they think a specific effect that their class has can be produced with food
I would also say for the purpose of a fight that most dishes are pre prepared (I.e. representing the spell slots they have) and are than just used in combat