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this post was submitted on 24 Apr 2024
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pathfinder
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Now that you mention it, just creating an "item" that is effectively just an armor flavored as tattoos has its own advantages.
For example, at higher levels the character could apply armor runes directly to their body. Thats pretty cool in and of itself and also in tune with the idea of expanding the tattoo with different effects. All with minimal effort and without having to worry about balancing issues because the rules are already there.
Flavouring an item would also open up making it a relic, which could be fun.