31

With Baldur's Gate 3 now days away from its PC debut, we've interviewed Larian to discuss some of the very last outstanding topics.

you are viewing a single comment's thread
view the rest of the comments
[-] conciselyverbose@kbin.social 4 points 1 year ago* (last edited 1 year ago)

I kind of like the idea of "this person can be a liability if you let them talk to people". D:OS 2 did something like that where party members would ask to take over the conversation and do whatever they wanted with it, and I thought it definitely added to the immersion. I definitely don't think allowing you to magically control who's party to a conversation is an improvement over letting it happen organically.

Even ignoring the story element, from a pure gameplay perspective, I don't think getting a bad speaker trapped into a conversation is really different from having a glass cannon type character get caught out and killed because they can't take damage. It's part of your party construction.

this post was submitted on 31 Jul 2023
31 points (100.0% liked)

Baldur's Gate 3

6274 readers
34 users here now

All things BG3!

Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)

Spoilers

If your post contains any possible spoilers, please:

Thank you!

founded 1 year ago
MODERATORS