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submitted 7 months ago by L4s@lemmy.world to c/technology@lemmy.world

Star Citizen Introducing a $48,000 Ship Bundle, but Only for Players Who Have Already Spent $10,000::Star Citizen developer Cloud Imperium Games is releasing a ship bundle for its controversial space simulator that costs an eye-watering $48,000.

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[-] Fisk400@feddit.nu 22 points 7 months ago

I want someone to make Elite dangerous but with single player progression. You get to pew pew in a bunch of increasingly fancy ships and at the end you fight an alien ship or something. 200 hours to complete and then go play something else with a nice experience.

[-] villainy@lemmy.world 15 points 7 months ago
[-] Fisk400@feddit.nu 3 points 7 months ago

No,but I am definitely checking it out.

[-] PersonalDevKit@aussie.zone 1 points 7 months ago

200 hours to complete...... you never finish an x game. I generally finish when my computer can't keep up anymore.

One of the best economic systems in a single player space game that I have come across.

[-] reagansrottencorpse@lemmy.world 1 points 7 months ago

The learning curve is annoying, but it scratches the itch.

[-] MonkeMischief@lemmy.today 3 points 7 months ago

That's the toughest balance to strike:

Make me feel like I've gained a skill to become a competent pilot/trader/whatever in a complex world...

...But also in a way that feels rewarding in the context of having a real mortal life to live, because in the end it's still a videogame.

Tangent example: I hate how badly I want to try and grokk Dwarf Fortress, but I can't make more time from nowhere lol.

But thankfully Rimworld is really cool. :)

Just wish we could have an eighth day of the week nobody else was allowed to know about!

[-] NOPper@lemmy.world 3 points 7 months ago

Evochron, Dark Star One,X series (you may bounce off a few times but they're extremely unique and deep games), older Elite titles, Freelancer!

To a lesser extent and a bit more survival crafty: Space Engineers or Empyrion with mods. Both have some additional community made content that adds stations/factions to progress against or for and are pretty good if a little janky.

this post was submitted on 06 Jan 2024
423 points (94.5% liked)

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