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this post was submitted on 28 Oct 2023
439 points (96.4% liked)
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Cries in hardware raytracing
Smiles in not needing proprietary software tricks to force customers into buying increasingly expensive gpus
I use Blender, it's GNU-GPL
What did you do before RT?
Another related job
Hopefully AMD can close the gap on RT performance in the future. I think I read they're working on a cuda-like project.
They have put out HIP (which is even hardware agnostic) but the bottleneck is at the hardware level if I'm well informed
Yes me too, I dearly hope some competition comes on the field, either from AMD or Intel, because this Nvidia monopoly has not been good for us !
Blender already has OpenCL raytracing kernels(shaders)
Yeah those fps and quality gains are just tricks of the eyes ๐.
And I forgot AMD is just happily giving away those GPUs and not charging hundreds.
Oh boy! It's the contrarian again! Leading the pack with downvotes on all his shitty takes!
Oh no, zealots don't like me. WHAT WILL I DO!!!!!!??????
You'll probably continue to be a burden on the rest of us.
AMD can do that though?
Not really no, there's a factor of almost 4x in performance between the top cards (my use case specifically being GPU rendering in Blender using Optix or HIP)
https://opendata.blender.org/benchmarks/query/?device_name=AMD%20Radeon%20RX%207900%20XTX&device_name=NVIDIA%20GeForce%20RTX%204090&compute_type=CUDA&compute_type=HIP&compute_type=METAL&compute_type=ONEAPI&compute_type=OPTIX&operating_system=Linux&blender_version=3.6.0&group_by=device_name