238
you are viewing a single comment's thread
view the rest of the comments
[-] Transcendant@lemmy.world 6 points 11 months ago

Yeah they really flopped with that aspect. I saw someone refer to it as 'loading screen simulator' and couldn't disagree. I don't understand how other devs can make things seamless, but Bethesda couldn't manage it.

[-] ElBarto@sh.itjust.works 8 points 11 months ago

Other Devs try to use current gen engines, this is the same engine that Skyrim was on just with more shit added.

[-] Transcendant@lemmy.world 3 points 11 months ago
[-] ElBarto@sh.itjust.works 3 points 11 months ago

I got a feeling the next elders scroll is on the new engine, well I bloody hope it is.

[-] XTornado@lemmy.ml 2 points 11 months ago

But but but.... it just works.

Nonetheless... I still wouldn't trust them do a competent new engine...

[-] leftzero@lemmy.ml 3 points 11 months ago

It's the same engine Morrowind was on.

[-] azertyfun@sh.itjust.works 2 points 11 months ago

You could argue the same for most games on most Engines. Half Life: Alyx is the same engine as half-life 2 with more shit added over the years (I think they've changed it with the upgrade to Source 2, but this really showed as all Valve games would run as hl2.exe, and source 2 is merely an evolution, not a rewrite).

However Bethesda's Creative Engine was already quite dated by the time Skyrim came out 12 years ago, and hasn't received any meaningful improvements since. Honestly at this point it's not a technical issue, any competent software team could have incrementally fixed and upgraded the engine over 12 years, no matter how buggy it was when Skyrim was released and how much spaghetti there was to clean up.
Bethesda just doesn't care that their game mechanics are stuck in 2009 and the management is probably too set in its ways to figure out another way to write quests or design level without loading screens, too comfortable with the ease of writing dialogue trees without mocap or even some basic "first year of film school" camera placement.

Too bad for them Baldur's Gate 3 showed the world that these things actually matter. I won't hold my breath for TES VI, the technical gap on their engine is only growing and they still haven't indicated even an acknowledgement of its flaws.

this post was submitted on 16 Oct 2023
238 points (94.4% liked)

Games

16371 readers
608 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS