this post was submitted on 22 Oct 2026
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It's even worse. The trinary choice and deus ex machina was the fix.
From Wikipedia
Ehh.... Not really. The original ending was 3 choices presented by the deus ex Ghost child thing.
They later added a 4th choice, which was to reject those 3 choices, and effectively lose. Despite that being the answer in the previous two games, as the control and synthesis choices were what the antagonists were pushing in those games, and presented as bad choices. It was a basically a fuck you to the fans.
"You want more choice, here you can choose to fail now"
No, those were in the original versions. The fix was as described there: extended endings. The whole problem with the original is that the endings were so abrupt and you got no payoff for all the time spent with the crew and the universe. It's like they forgot they had to tell anything more than Shepard's immediate story somehow.
The Extended Cut endings basically showed what happens elsewhere in the galaxy and with the crewmates. And the DLC where you hang out with your crew before the final mission really helped even things out as well.
But it was always a three button choice. That wasn't a post-release fix.