this post was submitted on 28 Sep 2026
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Greentext

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[–] BananaIsABerry@lemmy.zip 26 points 1 week ago (4 children)

Outside of Pokémon???

The game where you can spam 1 move on one Pokémon to finish the entire game?

[–] Tar_alcaran@sh.itjust.works 13 points 1 week ago (1 children)

In competitive Pokemon, buffs and debuffs are absolutely critical.

In a single player run, they're useless.

[–] AzuranAurora@piefed.ca 3 points 1 week ago* (last edited 1 week ago)

Winning the entry hazards war or getting an Intimidate attack debuff on the opponent's physical sweeper can make the difference between a win and a loss in competitive. It's why Gholdengo is so ridiculously overpowered by being immune to status moves and why Pokemon with the Unaware ability are used so much despite having lacklustre stats.

[–] Zoomboingding@lemmy.world 11 points 1 week ago

It's a game where it's useful to use status moves on wild Pokemon (mostly to catch) and also all status moves work the same against bosses as regular enemies.

I think that's a (very slight) exaggeration but I recognize Pokémon is babby's first RPG which is why I generally don't count the series when discussing RPGs.

In the case of the topic at hand, tho, all the Pokémon games I've played have encouraged the use of status ailments against bosses and has hard caps on stat boosts that are easy to wrap your head around.

[–] YiddishMcSquidish@lemmy.today -2 points 1 week ago (1 children)

Yeah, dude acting like leer and tail whip were used any more than nil.

[–] captainlezbian@lemmy.world 7 points 1 week ago

Yeah, but swords dance and calm mind are used.