this post was submitted on 21 Sep 2026
525 points (98.3% liked)

Stop Killing Games

586 readers
66 users here now

Stop Killing Games:

The consumer movement to stop game publishers from intentionally destroying older games with kill switches.

The goal is to reach 1 million signatures in the EU so that the european parliament will respond to the initiative that then leads to regulation that requires end-of-life plans for games to stay playable.


SKG Website

Mastodon

Discord

List of Actions taken


founded 1 year ago
MODERATORS
 
you are viewing a single comment's thread
view the rest of the comments
[โ€“] boonhet@lemmy.zip 6 points 2 weeks ago (1 children)

PS5 and series X are pretty much just standardised PCs as far as hardware is concerned and they're both full AMD setups to boot, I imagine it's much easier to develop console games now.

PS3 had a weird ass CPU architecture. Very hard to make use of efficiently because of specialised coprocessors IIRC.

[โ€“] rockSlayer@lemmy.blahaj.zone 5 points 2 weeks ago* (last edited 2 weeks ago)

I actually ended up with a hierarchy of dev kits. I found the last gen kits to be miserable to work with, but the xbox dev sdk is pretty nice for both series and xbone. The PS5 is at the top for their suite of development tools. PS4 in comparison was horrific to use. PC with bnet was really good, but the build list could be overwhelming. There were times where different localization servers on the same server had different builds, it got very confusing at times

  1. PS5
  2. Battle.net
  3. Xbox series
  4. Xbox series retail
  5. Xbox one
  6. PS4