this post was submitted on 06 Sep 2026
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cross-posted from: https://lemmy.ml/post/52327207

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[–] Zarobi@aussie.zone -1 points 3 hours ago (1 children)
[–] funkless_eck@sh.itjust.works 2 points 2 hours ago* (last edited 2 hours ago) (1 children)

You said

It's good historically. Publishers and developers didn't really care much about story in their games before then (2013). "Video Game story" was often horribly bad, like porn acting; but more often it was just forgettable. Like mandatory lubricant to keep the gameplay going, rather than a feature to make good.

[...]

After The Last of Us, publishers suddenly realised that people actually really like it when their videogames have good stories, that make sense narratively, have twists, low plot holes, emotional investment and climax, etc. Now we have even better stories [...]

My reply gives counter-examples

[–] Zarobi@aussie.zone -1 points 49 minutes ago

And you said

Not much

You're still being vague. I assume you're implying that the existence of games like Final Fantasy 7 (1997) having a good story for it's time, means that no other game from then on can have a story that's revolutionary for it's time? It's nonsensical. Technology improves, storywriting gets better, game mechanics get woven into the narrative.

Good stories in games back then were the exception, not the norm. Listing a few exceptions doesn't counter anything.