this post was submitted on 31 Aug 2026
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[–] eurodyne@piefed.world 10 points 1 day ago* (last edited 1 day ago) (1 children)

Which really really really sucks, because Rosetta is amazing. it’s extremely performant at running x64 code on Apple Silicon, and I’ll be sad to see it go.

To Apple’s credit, though, they did extend its end of life a full year. Rosetta 2 Support was supposed to end this year with the release of macOS 27 Golden Gate, but due to enough backlash, they extended it to next year. (which they also did with Rosetta 1, back in the day.)

The real thing I’m pissed about is they won’t open-source it, which Apple sometimes does (or, used to do) with its tools.

[–] carl_the_grackle@lemmy.zip 8 points 22 hours ago (1 children)

Fwiw they claim they will support it as a framework into the future, so things Linux VMs can still take advantage of it. The only thing you're losing is desktop Mac apps which have largely all converted to arm64 at this point, except games which you probably aren't going to play natively anyway

[–] eurodyne@piefed.world 3 points 22 hours ago* (last edited 22 hours ago)

Well— Apple wants devs to support Apple silicon. Cyberpunk 2077, for example, did very well as a native release. But a lot of that was tied to Steam’s (and GOG’s) “works anywhere“ purchase model.

And as far as “framework for the future“ are concerned, yeah, we’ll get there independently eventually, but nothing compares to Rosetta. It’s just fucking amazing, and it works now.