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Companions: who and do you switch?
(waste-of.space)
Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)
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I usually swap out companions as they use up their spell slots and health gets low. My (paladin) starting team is usually Astarion, Shadowheart, Laezel/Karlach.
God damn it I never even thought about switching instead of resting. Holy shit that is so simple yet so effective
Eh. I usually have like 15 sacks of camp supplies, so it's not like resting is something you need to worry about
Yeah, but thats a good mechanic to go around all the companions
Can also respec them and steal the money back. Zero rest run is possible.
But what's the point I always finish the game with a metric ton of supplies left and a lot of plots are advanced only during long rests
Game feels like one long ass dungeon anyway, no natural long rest points storywise.
I rather like being able to long rest practically at any time rather than at forced moments. But I've grown away from looking for a challenge in videogames these days I just want to chill
Speedrunners have all kinds of self-imposed challenges to make the game more interesting.
Story probably won't let you
Same, I was averaging 5~10 fights per long rest by the end of the game because I was trying to efficiently swap people out depending on who was low on health or spells, or use whoever I thought would have the most relevant dialogue for the quest(s).
My default roster was usually either Shadowheart, Gale and Laezel or Karlach, Wyll and Astarion. I was playing an archer sniper ranger so I basically always had two melee, one caster blaster and me as DPS and CC through arrows. I actually really liked the arrow system to give bow users more utility and if I ever run a campaign I'd like to adopt that. I'd make them cheaper though.
I never got to actually use Halsin. I tried to swap him in several times and it just never worked, then he was killed via plot events in act 3 via a mechanism where I could not save him. I used Jaheira a bit in late act 3, just for the Harper & Minsc stuff, not much after that. Never used Minsc, too much overlap with me, Laezel and Karlach.
I found both Wyll and Gale pretty frustrating, but that's likely because I was trying to be so conservative on rests.
Don't know how people have already run through 3+ times, I spent like 150 hours on my first run and saw probably 85% of the game... also the ending was pretty disappointing. I'm not itching to dive back in but I'd be interested in DUrge as well as interacting with Minthara more.
If you are only resting 5-10 encounters per long rest you probably missed about a 1/8th of the game. There is a ton of long rest camp content.
Ideally you should be long resting every 3-4 encounters if you don't want to miss stuff.
I would also recommend a Durge run and a Gith run (as Lae'zel or a Gith Tav) as they both have enough new content to justify a fresh run.