this post was submitted on 25 Aug 2026
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[โ€“] BowtiesAreCool@lemmy.world 7 points 5 hours ago* (last edited 5 hours ago) (1 children)

Open world =/= giant map

Take resident evil games, Control, Batman. Some larger maps than others, but the key is open. Most of the map or level is available to you to explore how you like, with a linear story guiding you through as well, and then progression opens smaller locked areas and new levels.

[โ€“] Doc_Crankenstein@slrpnk.net 1 points 2 hours ago* (last edited 2 hours ago)

Had to explain this to a friend when I called the original Deus Ex titles "open world" games. (It's technically semi-open world but, meh, nuances)