this post was submitted on 06 Aug 2026
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From the Depths: setting up the AI behavior on ships/other craft and then tweaking it to move how I want it to, and also, tweaking firing restrictions on turrets because sometimes the failsafes aren't quite enough to prevent accidentally shooting one's own ship. Mainly because these are things one usually does at the end of the process of building a ship, when it already looks and feels "done".