this post was submitted on 01 Aug 2026
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Stardew Valley
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Don't worry about getting it perfect on day 1, or even planning for perfection, your taste will change, what you want to get out of it will change, and the further along you go the easier it'll be to clear things out.
Don't plan for your perfect, especially not as a new player, learn what you want, there's also a spectrum of aesthetics and functionality/efficiency, figure out where you want to be on that spectrum, and that too can change while you play.
In the end you'll probably want green houses and keg/barrel storage structures, so how you arrange your open space now won't be too important in the long run
Green... houses? You can have more than one?
I guess I first need to get the broken one unlocked in order to get it in Robin's shop.
About the play, haha yeah. I agree. I'm taking it rather on the fun side (what's the point of rushing here, I literally bought the game to relax null I was really just wondering what experienced players keep in mind.
I believe aesthetics and functionality can coexist peacefully, just wondering the how and where and what.