this post was submitted on 01 Jul 2026
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They aren't wrong though. Gamers at large just prefer downloading games. The vocal minority likes physical games, including me. But the average person who wants to play the latest popular title doesn't put that much thought into it. "Why buy a game when I have to download patches and content anyway? I don't want all those boxes I'll never use cluttering up my living room."
I think there is merit in producing physical games even without mass demand, and I'm upset this is happening. But they're not wrong in their claims.
You're thinking PC gamers. Console gamers that don't need an online experience (story-driven games like TLOU, uncharted) can just buy these original on second hand markets. You just pop in the disc and install. I did that a lot on my PS4.
No I'm definitely thinking console gamers. When buying new, most console gamers just download. I imagine Sony is basing this decision on purchase numbers of new games physical vs digital, and not paying any mind at all to the secondhand market. Customers of the secondhand market are not their customers in this perspective.
Again, not saying I agree with this, but they can certainly use new game purchase numbers as a justification here, even if it cuts out a portion of gamers, because that portion doesn't account for most of their game revenue.