this post was submitted on 14 Jun 2026
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Linux Gaming
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until you use machine learning to collect all the game footage of pros mouseflicks so you have data for a "human-like" flicks between any 2 mouse positions, which becomes how your aimbot moves your mouse. Now the aimbot can't catch you without also getting false positives from those pros
I have always been a believer that the best anti-cheat is a proper way to measure player skill for your SBMM, with that cheaters will naturally only be matched against other cheaters.
Lol you're really underselling how difficult it is to write cheats.
There's still quite a few ways to detect that kind of thing though, both automatically and manually. At the end of the day, if enough people report the 3 day old account for hitting flicks like Carpe, it's gonna get banned pretty quick. And if a few escape through the cracks, well, like I told the other person, I'd rather lose to a cheater occasionally than install malware on my computer.
SBMM can be a good solution as well, but I believe that should be a separate, opt-in thing. Matchmade games always tend to lean more competitive/sweaty/sometimes toxic, whereas games without matchmaking are usually more casual-friendly. I think it's nice when games give you the choice.