this post was submitted on 28 May 2026
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[–] Malix@sopuli.xyz 4 points 3 days ago (1 children)

I guess it's time for my yearly check of the game. Got it eternities ago on sale, iirc before any expansion updates and it was... meh?

I've gone through some plot arc about

spoilersome fellow trapped in vr/simulation/whatever
it was... all right. Didn't care a bit about all the basebuilding or ship upgrading tho, it was fairly enjoyable as a walking sim :D

I guess there's quite a bit more in the game now, like (trading?) fleets?

If I were to coop this with a friend, I've understood there's some in-game friend-service with join codes, but does joining another player require some traveling to find them or anything or do I just spawn to them when starting a coop session?

[–] FlihpFlorp@piefed.zip 7 points 3 days ago (1 children)

For joining friends it’s instant you usually spawn in the system as the host. For jumps you could taxi your friends with you in a capital ship, or you could warp to them by exiting the space anomaly. Exploring an uncharted system? warp to them via anomaly. They wanna show you their base across the galaxy? Warp to them via anomaly. They’re in a different galaxy? Believe it or not, anomaly

Yeah in multiplayer you still have access to all the warp points such as your bases, previously visited stations. SOMETIMES my friends (it’s been a long time since I’ve done multiplayer) could see my bases otherwise we just anomaly warp

[–] Malix@sopuli.xyz 3 points 3 days ago (1 children)

in my case, we'd be starting from zero. No real prior saves or anything.

But, thanks, I guess we'll be on the look out for anomalies once we inevitably lose sight of eachother :D

[–] FlihpFlorp@piefed.zip 4 points 3 days ago

Oh the anomaly is something you summon, it’s basically a space station that you can summon the entry point to. I think the requirement is just to make a few ftl jumps to other stars which is very very early in the game