view the rest of the comments
Sci-Fi and Fantasy Gaming
Welcome to SFF Gaming, a hub for all things related to Sci-fi and Fantasy gaming! My hope is to make this a place to discuss all types of Sci-Fi and Fantasy gaming, from video games to tabletop and beyond. I also really wanna support small content creators so let me know and I'll see what I can do to promote your project. And don't forget to check out the other communities here on the SFF Alliance
I'm new to this, feedback is welcome!
Also, I really like the idea of commissioning a banner and icon for the community. If you have an idea please message me, Hyggyldy, and we can discuss. Thanks!
Rules:
No hate speech of any kind. This is a safe space for everyone except bigots. Bigots can go find creative ways to use a blender.
No spoilers in post titles
All posts must be [Tagged] for spoiler range.
If an image itself is a blatant spoiler, mark NSFW so no thumbnail shows
People should be able to visit the subreddit without being spoiled straight away.
If an image is NSFW it must be marked as NSFW and tagged with [NSFW] (as the flag may be used for spoilers)
Conversations in post must stay in spoiler range or be hidden as a spoiler, comments will be removed otherwise.
Text in comments can be marked as a spoiler by surrounding the spoiler text with
Sea of Stars
I'm a Sea of Stars spoiler
To get this:
Sea of Stars
I'm a Sea of Stars spoiler
I tried The Talos Principle twice. The first time, I didn't get too far and gave up. But the second time, I got drawn in and spent a lot of time. The best puzzle game I played in a long time. Actually, before Talos I did not even realize that puzzle games could be so much fun. I loved everything about it. The puzzles, the story, the music, the game design and atmosphere. But the best part was looking for all those hidden secrets and Easter eggs. It was so rewarding. You just explore the map, which seems small, and yet if you look close enough you will find a ton of hidden stuff. I don't think I found all the secrets, but I got pretty close. The end game was so epic, too, especially after the slow-paced main game. I also think the game was just very well written, which in addition to the well-designed game play, makes the game so great. The game also inspired me to play Into the Breach (although now I don't remember how I related one to another...)
I've done about half of A and a little bit of B so far and the game's quite fun and challenging. Any time I figure out a puzzle that was stonewalling me I'm amazed and slightly embarrassed by how simple the answer was. The light hearted tone of the personhood discussions has been a nice break to the struggles of puzzlery. I'm interested to see how deep they get.
I'd say light-hearted becomes pretty serious at some point, which is, again, good writing. There is one unnerving Easter egg you can find that kind of hints at the tension.