this post was submitted on 21 May 2026
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[–] MurrayL@lemmy.world 59 points 2 days ago

Unity, including Unity Hub and related components, required roughly 21GB of storage, while Godot Engine needed only around 164MB

It really is astounding how bloated Unity has become over the last decade. It was never a lightweight engine, but 20GB+ just to install the editor is nuts.