15
Sea Of Thieves Is 'Not Just PvE Or PvP', According To Creative Director
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It's likely the gambit is trying to make players "graduate" from PvE to PvP with some incentives. Or maybe just trying to "protect" the PvP player base from emptying.
In any case I had given up on SoT a long time ago after acknowledging that it was in fact designed as a PvP game, and as such not for me. I'll be sure to try out this new mode to finally dig into the PvE content (Tall Tales and such).
I guess I can understand that. I managed the Curse of Gold without any other pirates getting my booty. It felt like the intended experience to me is what I'm trying to say. Only reason I don't play it more is because my friends don't.