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submitted 1 year ago by Blamemeta@lemm.ee to c/starfield@lemmy.zip
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[-] howsetheraven@lemmy.world -3 points 1 year ago* (last edited 1 year ago)

"The skill tree is really interesting. It's not just 10% more this and 5 more that but a lot of actual fun new perks."

https://gamerant.com/starfield-all-skills-explained/

I guess my first question is...why lie? Scroll through the page. Literally every single perk is some type of X% better at Y. The only ones that are not give some type of small ability that also just manipulates existing stats (like lifesteal just giving 10% health per kill) OR allows you to craft things.

Every single one does that. Like I tried to see it from your POV first.

[-] MeatsOfRage@lemmy.world 3 points 1 year ago

I said "not just" implying that there are still some. There's tons of new abilities to unlock though and for my money I found them interesting. The booster pack, combat slide, lighting enemies on fire when using the booster pack, health regeneration, controlling NPCs, high jumps, detailed stealth meter, steal equipped weapons, bribery, eliminate unused keys during picking, hover and slow time. I'm sure there's more than that but you get the gist.

this post was submitted on 24 Sep 2023
31 points (80.4% liked)

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