this post was submitted on 20 Mar 2026
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I don't mind sexy girls in my games.
i mind when there's some weird-ass rationalisation for the creator's barely disguised fetish. when asked why 2B was styled that way, yoko taro said "i like looking at girls". when asked why quiet was styled like that, hideo kojima said "when you find out the reason, you will be ashamed of your words and deeds" only for the reason to be fucking nonsense.
just own it man, geez.
Can I be real I like it when it's both.
I have personal characters for stuff and they're very much designed in a way where I am attracted to them. I think a visually striking appearance is better than looking like a generic lump of metal robot dude. I'll get out a bullhorn and say "SHES SHAPED LIKE THIS BECAUSE ITS HOT"
At the same time a rational in universe reason they look like that or have xyz feature is also fun and useful for storytelling.
A core example is that I have a water dragon-lady character, her outfit is swimwear inspired. But she spends loads of time in the water and can stay there for an extended duration via cutaneous respiration.
but that's still owning it! most people like or are fine with sexy characters, as long as it fits the setting. quiet is infamous because not only is she at odds with her environment, the creator actively lambasted people on twitter for pointing that out. quiet is a weird character.
Yeah I'm not arguing in favor of Quiet though. All I'm saying is I like taking ownership of my reasoning combined with at least some semi plausible explanation. I think it's fair to delineate that from pure "Made a sexy girl because I like sexy girls".
hmm, maybe. the basic reason is the same, but caring about world coherency means it's not just a matter of titillation.