this post was submitted on 27 Feb 2026
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I'm playing through the campaign right now, it's just too cool. Entirely destructible levels, realistic propagation of fire, vehicles (also destructible!), several materials that behave differently, and global illumination that looks extra real. The campaign has a fun little story too.
I discovered the early project on twitter, I think? years ago when it was a simple prototype without all the bells and whistles... and I think it was juste one guy?
Oh and you know what would be cool. A spy game with this engine. Like splinter cell : destroy light sources, create darkness, sneak around and steal stuff,... but you can also break walls or ceilings. Imagine that