this post was submitted on 25 Jan 2026
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Honestly this. I really need people to start defining what they think a AAA game is, because I feel like my definition is different. In my mind, a AAA game is any game made by a large well-known company that either has a series/brandname for itself (i.e. Mario, Resident Evil, CoD) or one that has poured a shit ton of money into it (usually due to employee count). Usually a mainline game, not side or spin-off.
And so going off of that, I truly struggle to think of a AAA game I have played in the last 3 years that could truly be called slop. The only game in that timeline that makes me go "eh", was FFXV, but I don't think the game is pure slop, it's just obviously incomplete without the DLC story. There are people still crying about this game and saying they miss the characters, and it's more than a decade old now, so I feel it's hard to call it slop.
Maybe it's because I mostly enjoy single player games over multi and I play more Japanese than western games, but I don't know why people buy the latest CoD or Madden and expect it to be significantly different from the last game. Like we know EA does microtransactions, stop buying their fucking games! Why do we expect 95% of SaaS games to be remotely good?
And not that I think indies suck, because I think they're great too! But people make it sound like every indie game is going to change your life, when there are thousands of indies out there that are just okay. Hell, some big name "indies" aren't even indies, they're AA games like CO:E33. And some indies have unfortunately felt lackluster for me, like Cassette Beasts.
Agreed, although I have almost no experience with Japanese games like FF as I don't vibe with those for some reason (but I love Japanese cinema). But other than that, I hear you. ๐