this post was submitted on 21 Jan 2026
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[โ€“] fibojoly@sh.itjust.works 4 points 3 days ago (9 children)

You know, I wanna hate on big corpo breaking our balls about working on site juste because, but I gotta admit it's super difficult to have any esprit de corps without some physical presence. I'm one guy alone on a site, and the entire rest of the team is like a dozen people in Paris and it's tough.
When people are not used to working online and communicating it's like they don't exist. You've no idea if they are indeed doing anything, sometimes, when for example their domain is not touching yours. I dunno but I can see how this is a big hassle when you're head of a team.

Shit, my mate is exactly in this situation : he is the head of a team, and having worked with him, I know he's a great team leader. And he's been struggling in his new post for a whole goddamn year because it's a similar situation : he's the new lead but all the team is in Paris and he's not. They don't give a fuck what he says. So now they found a solution, he has to go there in person every fucking month. So yeah, I can see how you don't want everybody to be working remotely when he bothers to fly 500km just to show he is a real dude every month.

But I think ultimately all it shows is how soulless it is to work at such a scale, and how it clearly impacts the final result.
I don't know what size Keen games are, or Moon Studios, but those games are so fucking full of spirit. No way a big ass AAA can produce something like they do these days.
They fucking wish, though.

[โ€“] CileTheSane@lemmy.ca 5 points 2 days ago

On the one hand we can reduce traffic and the time people need to waste traveling to and from work. On the other hand, this guy can't keep track of his co-workers whose work has nothing to do with him.

all the team is in Paris and he's not. They don't give a fuck what he says.

That's a leadership problem, not a remote work problem. You handle it remotely the same way you would in person.

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