this post was submitted on 21 Jan 2026
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[–] Awoo@hexbear.net 8 points 2 days ago (13 children)

but imo devs didn’t get lazier, UE5 + upscale/framegen made it easier for them to not have to optimize a game, and then (more often than not) when they are forced to crunch, optimizations are frequently out of the question, especially on launch.

I mean, that specifically made them lazier. They could say the game gets 100fps when in reality it's 50fps without DLSS. Then they would do other shit instead.

The option existing has made them lazier about optimising and made the quality of the product lower. Practically everyone complains about performance now compared to games pre-framegen where you could expect a high-end gpu to actually perform. Now even the 4070 I have barely hits 50 without DLSS in most new games.

It annoys me considerably because wtf do I even have a high refresh rate monitor for if the games are running aren't even running at half the fps of the hz my monitor has?

[–] hypercubie4@lemmygrad.ml 0 points 2 days ago (11 children)

crunch makes them lazier? i'm not sure if i agree.

[–] Awoo@hexbear.net 2 points 2 days ago (10 children)
[–] hypercubie4@lemmygrad.ml 1 points 1 day ago

that's not what I said!

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