this post was submitted on 21 Jan 2026
18 points (90.9% liked)
Linux Prepper podcast
98 readers
4 users here now
See rules. Enjoy this experimental place to share content related to Linux Prepper podcast, which is also selfhosted to follow on the fediverse through Castopod as @linuxprepper@podcast.james.network
You may also use our discussion forum directly or join our chat on Matrix for Linux Prepper & Living Cartoon Company.
founded 5 months ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Do you have an example? I haven't used wine for very much (except steam under the hood, lol), but I've never had apps need to communicate in any way I think
I've been doing some Archipelago games recently (archipelago.gg) and some of them require the game to be installed in the same wine prefix as the Archipelago client. For these games to be properly integrated with Archipelago they often need mods or servers which function as separate applications but need to hook into the memory of the running program.
Sometimes this requires a bunch of complex export scripts and cli commands to get the programs talking to each other. On Windows you can install the game and mods and it will just work - this is obviously not the case with Wine.
Ooh that's cool, makes sense that those would need deeper integrations